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An opinion | Started by: Mortuis on Aug 01, '12 06:43 |
I've not yet seen any issue raised that has actually made me this emotionally involved in an OOC dispute in this game. But on this, I cannot help but weigh in. When I logged on today, I saw that the Headquarters size had been raised. I have seen the Admins refuse to increase the crew size on multiple occasions. Their answer has always been the same "auth new people". And while i understand that we only had space for another 27 people, and that this temporary addition was needed, I want to know for sure that this is temporary. Becasue I would like to see "auth new people" be the reply again.
As I read the thread on the suggestion of the increase to 75 man crews, A comment of Godfather Dealysin struck me. Godfather Sin stated that although there may be people with the requirements to become a crew leads, they may not be ready to become a crew leader. My question is this. How can you tell me, that out of one hundred and eighty one people, not one, no two, are qualified to become crew eladers? I find that hard to believe. I shoudl say rather the there is a godfather who is afriaid to open this world back up because not having all the power in one place will increase the potential of his reign ending. While i understand wanting to keep yourself alive, doing so at the cost of the mechanics of this game is unacceptable in my eyes.
So the point of my rambling is this. Granted, WE need the tempoary up of cap, But that number absolutely must return to the previous as soon as possible, And if you can't deal with the risks of authing new people when your crews max, Get the hell out of here. |
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It is temporary. Squishy said so, and explained how it will go away in his announcement. Can't see what DeadlySin would have to be afraid of, he and his allies were attacked a couple times now, and he has won each assult. There are other cities, but very few people over made anywhere. We are having to share made men across families in order to even invite people. There will be auths, but people aren't even made yet, so honestly, I think you are expecting an awful lot. |
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Reply by: JenniferGovernment at Aug 01, '12 06:47 | |
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When that idiotic war recently occured, it destroyed the game economy. It's taking a bit of time to restore the funds to pay for new HQs and the bodyguards needed for the crewleaders to lead. I personally dont agree with that, but I'm joefuckingnobody much like most everyone else around here. We should see a few leaders appear within the next few days. The minimum time for Made Man starts hitting at some point on August 1st or August 2nd for most of the predetermined potential leaders.
One can only hope that they'll get established asap. LA, LV, and Detroit need to see life now, not weeks or months later. |
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Reply by: AlexanderJones at Aug 01, '12 06:53 | |
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Mortuis its not as easy as it sounds to become a CL, It is alot of hard work and to run a viable city would take alot more, Most dont realise this aspect unless you get to see the inner workings of a city you will never know to auth someone just for the sake of authing someone wont work right now we need to stand united in our efforts to rebuild after this last Mob War. |
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Reply by: kurgan at Aug 01, '12 07:31 | |
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Hey, if Rev did it... >_>
On a more serious note, as already stated, yes this is only a temporary solution. It takes a bit of time after a cataclysmic war like the one we just saw for people to get the money for BG's and HQ's. I'm more than positive I've heard it on good account from a few leaders that money's just about the only thing they're waiting on before authing someone. Do you think the more experienced leaders quite enjoy having to cram pack their crews with a bunch of bitter folk who might not want to be there? I can assure you that's doubtful. We're all anxious to see who's gonna go bold, we've just got to have some patience! |
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Reply by: Hermes at Aug 01, '12 07:46 | |
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Hrmm i have to say all this talk about needing money before auths can be made is quite frankly laughable. Yes money is needed to buy the HQ itself but after that there are no more monetary needs. Yes you heard me, Bodyguards are not a requirement to getting auth, they are a benefit, a useful tool yes. But a requirement no, not in the slightest. What it shows is that those in power are scared, they arn't willing to go out on a limb and auth someone because it's what the game needs, they are only going to do what they need to keep themselves in power. Who can blame them thinking this way, the only way they have remained in power for so long is their army of bodyguards protecting them so surely they must be under the illusion that to be a good leader requires them. God forbide that they actually give people a chance to see what they can make of themselves. |
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Reply by: Kraven at Aug 01, '12 09:02 | |
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I can understand both sides really. |
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Reply by: Aidan at Aug 01, '12 10:03 | |
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Why should it be up to players of the game to do anything other than play the game? |
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Reply by: Argon at Aug 01, '12 10:05 | |
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Seriously 181 people can currently set up a HQ!!! |
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Reply by: Isiah_Rhodes at Aug 01, '12 11:24 | |
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Aidan you are right all those things aren't required. But however they are things that are accumulated over time on the road to becoming a crew leader. One thing that is not is surrounding yourself in bodyguards just to put on a bold suit. To me that is a sign of weakness, it shows that you don't think you'll last too long without protection and that you can't survive on your own political prowess. |
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Reply by: Kraven at Aug 01, '12 12:04 | |
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I take it you looked at both the LV and Chi experiments with your eyes closed. |
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Reply by: Isiah_Rhodes at Aug 01, '12 13:24 | |
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Kraven, |
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Reply by: Phil_Steak at Aug 01, '12 16:56 | |
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Phil_Steak I can stand here with my hand on my heart and say that I have never taken a protection shot and I am never likely to either. |
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Reply by: Kraven at Aug 01, '12 19:19 | |
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Kraven, when was the last time ANYTHING in MR got solved through dilomacy? And you can't tell me that wanting to be safe from a rogue or from any type of war is weakness. I'd guess that as a leader you'd do anything to ensure the survival of your crew. That is much better done if the leader stays alive for as long as possible. |
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Reply by: Aidan at Aug 01, '12 20:14 | |
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You can and by doing so prove my point that people can set up without massive amounts of protection as that fear should not exist. Sure there are those that may want to take pot shots at lesser protected crew leaders, but these people will also have put time and effort into their name. Effort which they more than likely don't want to throw away just for one kill. |
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Reply by: Kraven at Aug 01, '12 20:36 | |
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Honestly now, this is just complete bullshit. LV and LA had just as many IWP people... if not more. Its been said that the best guns in the game just couldn't hit Philly bgs, but... the best guns in the game didnt try, cause they were in PHILLY. The attacking side didn't loose because there were too many bodyguards. The opposing side lost because they made a series of silly errors. The biggest mistake was legitimately thinking that if they attacked New York, Philly wasn't going to jump in. That was never going to happen. Honestly, after all that had happened in the months prior, it is idiocy that they did not realize this before hand. They attacked, shooting the two weekest crew lead guns in NY instead of the two strongest. They didnt even have the guns to cleanly debilitate New York at the start. Obviously they weren't going to have enough for Philly as well. Surely no one can claim that the NY leaders left alive lived because of their mountain of bodyguards.... they were left alive because LV and LA didnt't have the guns to pull it off (though LV was just as old as either Philly or NY) and a lack of patience after Apples flew that would have been needed to find her and shoot at her. As a result, she was able to get some shots in before she died, and with both her and SammyGarcini still alive, Philly had more reason to fight. They don't win because of a mountain of bodyguards. People with sooooo many more bgs have been taken down time and time again now to disprove that nonsese. They won because this time, they were just more ready. End of. |
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Reply by: JenniferGovernment at Aug 01, '12 21:06 | |
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That being said... I see no issue authing someone who is not IWP, and I agree, Kraven, with your assesment that it should not be needed moving forward. I am personally hoping to see several more auths in the next day or two. |
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Reply by: JenniferGovernment at Aug 01, '12 21:07 | |
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Jennifer and all your Governments why did you feel the need to post AGAIN when you already said End of? You and you're governments do not prove anything. |
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Reply by: Nurse at Aug 02, '12 06:08 | |
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I hope Jennifer won't mind me replying but in her second post she showed that she listened to what I had to say. Her initial outburst was about the outcome of the war. I spoke to her privately and thanked her for coming out her again. I see no need to question her on why she chose to speak twice. |
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Reply by: Kraven at Aug 02, '12 11:11 | |
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I apologize but I came late to this discussion and only heard a few pieces. One I did hear was the discussion of increasing the HQ sizes and I just say, I"d personally love to see the day where are lowered. I'd like to see a day where the crews are doubled in each city but limited to 25 ppl per HQ. You see more people who wish to become crew leaders get there shot. New people not only fresh off the boat but returning bloodlines have more of an opportunity to pick someone they would like to work with other then taking the lesser of two evils.. Now the authing authority would still need to be selective and sure you've have some bad decisions made, no one is perfect, but you'd deal with that bring when you come to it.
And as far as authing only because someone is IWP or OWP or whatever isn't a necessity but it's definitely a step in the right direction.
Ah, but that's just one guys humble opinion. |
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Reply by: Bruiser at Aug 02, '12 21:22 | |
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