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Districts: Thoughts so far? Started by: Countdown on Mar 16, '13 20:03

So.. we're a couple of weeks into the districts and I'm wondering people's opinions on them.

I see both good and bad points so far.

I like that we are able to make small profits on district-to-district drug runs. It keeps me around and clicking more often... something else of interest to do.

I also like that each district can have a Godfather... the more power shared around the better in my opinion.

On the flip side, I'm not sure why actions can be done cross-district. I think I would much prefer each district to have its own locals listing and people are unable to PP/wack/etc when they are in different districts. If we're integrating drugs in a cross-district sense I believe we should go the whole hog. It would keep people on their toes more during rogue times or wars and with the amount of cities being cut to 4, giving people more places to move, more often.

I think flight times for cross-country flights (eg. Philly to Detroit) are a little too long. When wars start dragging on for days/weeks when 2 similarly matched alliances face off, I think this could become a problem. This one isn't a massive problem, I do get wanting to lengthen the flight times across country, I just think they're a little too long.

Overall, I'm of the opinion that with a little tweaking the districts could be a great addition here, just the sheer amount of crews we're going to have is bound to have an effect whether it be via words with more activity in the streets, or in actions via rogues/wars/conflict in general.

I've not heard many people's thoughts when passing through the coffeeshops recently, so I was wondering where the general public stood.

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a 2 week war would be interesting.

It could give the players potentially to get some IRL sleep. Instead of staying up 24-48 hours straight and affecting their real lives.. they can get regular sleep and stay alive...

I like it.

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General the Districts are good, not excellent as Countdown pointed out the flights. The flights should be put back to two hours. If we are looking to sell drugs for high profit flying to Philly from Detroit is something like 8.4 hours. Although there are many many advantages including Godfather for every district and there will be far more crews.

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I think the term Godfather should be changed. I mean, now it has become the name for a district leader, and while I'm cool with the fact that there isn't a city leader anymore, it just feels so unusual to have like 10 Godfathers at the same time after all this time when we've had at most 5 of them.

Other than that, everything's good in my opinion.

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I don't think the Flight timers should be back to only 2 hours, but i do  htink they are some too long.

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I love the crazy flight times, to be honest.

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I'm not sure where the idea of a 2 week war came from. Sure it'd require a change to war strategy and possibly far more expensive wars (to take advantage of private flights), but I wouldn't expect it to add that significant an increase to the time of wars or anything close to it.

The whole point of the very significant flight times is so that strategy, be that the day to day grind (of drugs, IA hunting, achievements, etc.) or war scenarios, behind the game is more detailed (or at least, that would be my assumption).

Personally, I look forward to seeing how it plays out as more time passes. It's still a little early to judge it fully just yet (things like the drug tweaks still need further testing), but the initial reaction to it seems positive.

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the admins can at least be consistant with the flight times...CHi to DT is 4 hrs between drug runs where as PHI and NY are 1 hr. on that note if you fly to NY or PHI from DT the flight times are shorter than if you fly to either city from CHI, and CHI is closer than DT!!! i really dont care for the districts but im just a player...i dont make the rules i just follow them!

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I don't know enough about the geography to comment in any meaningful way, but I could see a number of RP reasons why this might be the case (e.g. one airport is located a long distance outside the city, as happens in real life, requiring a long car journey along with the flight etc.).

I'd imagine (and this is a guess) that the balance on flight times is only partly based on the geo factors and is partly based on gameplay ones as well (i.e. to balance gameplay logistics like the profits that can be made from successful drug runs).

If you do feel it's a significant issue, do throw up a few more thoughts on it (and suggested tweaks that you'd prefer to see). You might be a player, but it's the community that makes a game like this and the admin team do listen to the suggestions that players put forward (and actively encourage them).

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either way its a lot harder to make money now than it was when i first started. If the Admins are gonna make flight times between CHI and DT 4 hrs then we should be able to make a bigger profit off of the drugs inside that time frame. i have to sit on certain drugs way to long before i make any money off of it

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the admins can at least be consistant with the flight times...CHi to DT is 4 hrs between drug runs where as PHI and NY are 1 hr. on that note if you fly to NY or PHI from DT the flight times are shorter than if you fly to either city from CHI, and CHI is closer than DT!!! i really dont care for the districts but im just a player...i dont make the rules i just follow them!



The flight times are based upon the mileage between the cities. The further the distance a city is, the longer the time it takes to fly there.

The drugs in CH/DT have a much higher swing in pricing and thus allow more profit on the 5 minute runs as well as on the 4 hour runs, combined with the CA pricing.

NY/PH which have a shorter flight timer, do not have as much of a swing with drugs, and thus less profit is made per run but is made up with more runs.

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squishy CHI is closer to NY/PHI than DT and the flight timers are shorter to fly to both in DT

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my bad i was wrong....lol

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It's an interesting change, and one that we should all wait to comment on once the full effects have kicked in. We've all been so used to the old style of play, this new dramatic change may not sit well with everyone, but Im all for giving change a chance. Once the second half of the districts settle in, Ill comment further.

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Like someone before me said, I love the new changes, I just wish the locals were broke up into the districts.  Since Squishy has made an appearance and answered some questions I would ask this.  I was under the assumption that the main city (I.E Brooklyn for NY would be the main hub for flights out of the "state".   For instance if in Staten Island, NY you would have to take the 5 min flight to Brooklyn first before you could fly to Philly or one of the other cities?   At least I thought that was the information we were given early on.   Or I could be mistaken. 

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I like the new Districts.. Still getting used to the flight though. Quick achievements for small profits aren't that bad.

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ok i understand the travel times between NY and PHI but why make us sit there for 11 hrs?

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I enjoy the districts. It is given us oppurtunities and seems to be expanding the world. I do agree with Countdown that actions should not be cross district:

  • OC's - With just a 5 minute timer, it will not damage the OCs by only being able to inviite within your city, it will just make sure you have to ORGANISE your CRIME
  • Locals - I would propose a duel locals system. You can see who is in your district & who is in your city (but not what district they are in). If you have 0 vision, you can not see anyone outside your district.
  • PP/Wack - Should not be cross district. for realism

Also:

  • Jails - Only 1 district in each city should have a jail. To jail, you have to be in that district (again, realism)
  • Airport - Originally you were only going to be able to fly from 1 district. This should come in (to a different district to the Jail), again for realism
  • Casino - what to do with the 3rd district? That is where the casino is, and only the family who resides in that district can own one there, again - although they should be able to 'split profits' with other GF's/Leaders, for realism
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I really enjoy the new district system.

The only flaw or problem I have with it is the multiple Godfathers walking around these parts. I remember the day when the rank of Godfather was literally impossible to achieve. Nowadays the rank of Godfather is earned from the mass clicking you put into the account. The amount of jails you endure over time and such. I prefer, like many before me have said via mIRC or here even, one tier rank of Godfather. Godfather is a term given to the head Boss. And in my eyes the Boss of a district isn't as much as an accomplishment as Boss/Godfather of a City is.

Other than that single complaint, love the new change.

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