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Change how Tyler Durden shoots/hits Started by: Riley on Aug 14, '17 20:08

i have personally always liked the idea that They_Live has stated i have seen it proposed multiple times and the only fault found in it is the role play aspect which i imagine a good chunk of the game is willing to ignore.

in terms of the hitlist increasing your stealth i would like to point out that people would put a hit out on a target before they shoot them making stealth a skill that would be temporary increased in exchange for a small fee.

to the original idea of tyler durden gun increasing in strength with each shot that we could cap it at 20% and then make it were if 10%of the hit is paid off tylers timer (the 48 hours must pass timer) and gun strength get reset. this forces the player to deal with the hit without applying too much pressure.

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