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BG Status based on Health Started by: RoRoG on Aug 10, '10 19:44

I think it would be interesting to set the bodyguard status to be based on BG health. On the BG page there is a number for "effective protection" so what I'm suggesting is that effective protection number determine the BG protection status. For example a person with 80 BG's may only have them at 50% health so their status would show up a level or two lower compared to what it would if they were at full health.

RP-wise I believe you could make an argument that you would ear rumors about when a person is treating their bodyguards well or not. For example "The rumor is person A treats his BG's well so they work harder for him." and/or "Person B doesn't do as much for his BG's so some of them won't risk their life for him."

Game-wise it would encourage people to train their BG's regularly to keep their status high. As well as let everyone know that person B has reduced protection which might lead to it being a more effective time to plan a war against him.

With this change most likely a BG protection boost to 105% would need to be added so a person isn't penalized by the 5 day wait period.

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I actually like this idea, i think it would be more realistic and be a good addition to have this.

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This is a brilliant idea, I would love to see this and just something maybe if you were buying more this would reflect the price say you have been great to them maybe you get a slight decrease in price but if you treat them badly you have to pay more as they would be like why if your not going to feed me,cloth me and overall keep me alive why should I work for you?

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RP-wise I believe you could make an argument that you would ear rumors about when a person is treating their bodyguards well or not. For example "The rumor is person A treats his BG's well so they work harder for him." and/or "Person B doesn't do as much for his BG's so some of them won't risk their life for him."

If I am not mistaken, I believe that the person who "does not treat his BGs well" will not around telling every one that thus if he is a CL then only his RH and prob his LH would know this information and if he is not a CL then only that person's CL would know this information... so there is no RP in tiping to get this information.

This is a brilliant idea, I would love to see this and just something maybe if you were buying more this would reflect the price say you have been great to them maybe you get a slight decrease in price but if you treat them badly you have to pay more as they would be like why if your not going to feed me,cloth me and overall keep me alive why should I work for you?

The total cost of the training includes "their cloth, food etc..."

feed me,cloth me and overall keep me alive why should I work for you?

them being BGs I thought it was their job to keep you alive not the other way around?

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Belial your if your treating them badly why would they want to stick around? and with the training if your not training them then they arn't getting feed clothed etc.

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