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Optional Hustle Task (Hardcore) Started by: Syndicate on Nov 29, '17 22:27

I think once every 7 days or so there should be an additional task on the hustle page that is purely optional. Failing to do the optional task does not hurt in any way. Completing the task gives an additional hustle point for that day. 

 

The catch is that the optional task is harder than all the others. Possibly things like:

Post your own street thread

Fly to a different city 3 times

Get a win/lose streak of 7 on dice

Open your own business

Destroy a fortification

Win at Roulette playing a single number

Get mugged

Get your jail normal experience down to 25%

 

Just difficult enough that you have to do some planning, thinking or communicating that you weren't prepared to do that day. 

 

Please let me know your thoughts, or if you have better or more ideas for tasks. 

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I like this idea, minus anything having to do with posting. We're already seeing spam in regards to that. I also don't like the idea of anything shooting related, as it opens up too many possibilities for trouble. +1 from me

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Fuck yeah!

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Participate in 2 OC's. 

Complete 12 votes.

Make $15,000 off of PickPocket's.

Attempt 10 JB's in 2(3?) cities. 

Attempt 2 PP's in 2 cities.

Skill Train a Crew Members BG.

Make a profitable Drug Deal x 5 in 2 cities. 

Purchase/sell X amount of drugs for a profit from the "Search Deals" Page. 

Attempt to purchase a DFP.

Earn $X off of drugs that aren't the "bottom three" (Anything Morphine and above)

 

Just some ideas I had floating around 

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Attempt to purchase a DFP.

Earn $X off of drugs that aren't the "bottom three" (Anything Morphine and above)

 

It is supposed to be difficult Zoom. 

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You earn $50,000 off of marijuana and tell me it's not difficult...

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I like the idea

 

just don't like the get mugged one, how hard it will be for stealth accounts to force a mug could be pretty unbalanced. Also Destroy a fortification, I could see that leading to some deaths as well.

 

But I like the idea in general. 

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The mug one could be difficult for stealth accounts, unless they have friends willing to help with vision, you should be able to do it within 24 hours. 

 

The fort one would be difficult if there are no durdens, some may consider the hustle point worth a small durden spawn, others might have the cash to pay their CL for 2-4 shots. 

 

I want it to be difficult but also not set you back if you can't do it. Deaths are part of our world, lots of things can get you killed around here. Maybe it needs a warning message, but I'm personally going to laugh if someone dies for a single hustle point. 

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I like the idea but I am not sure I like it with the mugging/pickpocketing or fortification destroying.

Just not particularly a fan of the possibilities some of those lead to. It could be highly risky if there are no durden spawns and someone new thinks its acceptable to do because its on the hustle.

In regards to pickpocketing, I have had enough issues on characters with people following me around, I really dont want to see that being more of an issue because of a hustle.

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I would love to see this however I'd like to see more risk and reward. For example, if this is completed you get 2 hustle points however if not completed then your streak ends just as if you didn't do a regular hustle point. This could be done just as you hit your 7 day streak and are about to move up one tier in hustle points.

Also, if possible please don't include anything regarding dice.  

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Capazzo, I didn't really want it to hinder anyone, however you bring up an interesting thought of it always showing up on the day you are about to increase your streak to an additional +1/day. I think that would be an excellent time as well for it to show up however not everyone is going to like the risk of losing their streak for a task that is much more difficult than what they are used to. 

 

We don't have to include dice, or mugging or fort shots, they were just ideas and things that didn't happen on your average day, I fully expect that it will take some time and consideration to give "yay" or "nay" to the ideas above and the ones that may come below, so don't let your thought for the suggestion be influenced by one of the tasks I gave as an example. 

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I would be down for this, but only for things you would normally not do.  Anything 'extra' for hustle should be 'extra' for work not normally accomplished through your normal activities.

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^^^ Exactly my thought ^^^

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Also in regards to Syndicate post (2 posts ago)...it should be totally optional on streak 7. Those  who don't want to risk it can go about doing their regular hustle but those who want to chance will do the Super Hustle and risk the streak.

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Capazzo, do you mean like a point of no return button that is optional but once you start you either complete the hustle or don't?

 

I was literally thinking it was just a 4th task on screen that says (Optional) but that is an interesting idea too. 

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Add Extra Optional Hustle Task? [CONFIRM Y/N]

 

- Kill Two Godfathers 0/2

You have 1 hour 23 minutes to complete this task.

 

Fuckkkkkkkkkkkkkkkk.

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""Friends, we are gathered here today to pay our final respects to our friend, Godfather1. May they rest in peace. Those wishing to pay their respects may do so at this time."


"RIP Sorry Bro, did it for the hustle points: Kill Two Godfathers 1/2"

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Would be funny if the was 1
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Syndicate

So how I envisioned it was after your 7th, 14th, 21st days of streak you get a option either go for your regular daily hustle and go about your business OR a HARDCORE DAILY HUSTLE, you must only choose one. If you choose Hardcore then you have your 24 hours to complete, if you do complete you get X hustle points, if you do not then you're streak is over and you go back to 0.

So one every 7th streak day a player will have to think, is it worth the risk of going for hardcore and gaining some bonus hustle points OR playing it safe and doing the normal hustle points and keep the streak going as is.

 

If we go this route the risk and reward have to be equal, having a hardcore hustle criteria just for one extra hustle point every 7 days may not necessarily be worth it unless for example it was a 1 time added bonus or added to whatever your current default hustle bonus was for example

12 days in on a streak you're at +2 hustle points a day currently, on day 14 you choose to go harcore and hit, on day 15 usually you'll be at +3 hustle points but because you hardcored you could be at +4 and continue at that for the streak.

 

I don't know if I made the above clear, I can expand on any of these ideas if need be.

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