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| Notoriety Levels? | Started by: BlackAtom on Dec 16, '17 04:31 |
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I don't know if this idea has come across people's minds before.
What if there were 'Notoriety levels' for each city? Where a player would experience slight skill penalties(maybe stealth?) from increased notoriety. The notoriety would increase when higher level criminal deeds are done, like killings or even jail breaks. Tipping like $20k to decrease notoriety and restore skills? What if the notoriety increased at a higher rate when a player is not crewed? Have a perk to gain zero notoriety? Not sure if its a good idea though, might make the game harder but more interesting. Would it even fit into the game? What do others think? Thank you |
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