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Notoriety Levels? Started by: BlackAtom on Dec 16, '17 04:31

I don't know if this idea has come across people's minds before.

 

What if there were 'Notoriety levels' for each city? Where a player would experience slight skill penalties(maybe stealth?) from increased notoriety.

The notoriety would increase when higher level criminal deeds are done, like killings or even jail breaks.

Tipping like $20k to decrease notoriety and restore skills?

What if the notoriety increased at a higher rate when a player is not crewed?

Have a perk to gain zero notoriety?

Not sure if its a good idea though, might make the game harder but more interesting.

Would it even fit into the game?

What do others think?

Thank you

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