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| Double XP Jail PvP Competition! Now until Dec 25 04:00 | Started by: Squishy on Dec 23, '17 19:50 |
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We just kicked off a double XP holiday jail competition with a twist! Every time you contribute towards a shared jail, it adds time to a special timer. While that timer is active, all jails during that time count towards double XP. The site will be broken down into assigned groups that you will compete against for total busts. The first and second place team will be awarded (60%/40%) the credits spent by the last two placed teams. Each member will receive their share of the award based upon their participation compared to others in their group. Example: If you do 10% of the work, you get 10% of the prize. Those not competing with an active timer will not earn double XP or be eligible for the credit share or any other prizes that may be given Teams will be assigned programmatically to make them as even as possible. Doing a crew vrs crew event now would be a little too imbalanced because of the recent wars. When the event starts, as soon as you enter the event, it will assign you to a team and you will have a screen off of your jail that you can check out to see who your team is. For this comp, it doesn't matter if you bust 0s or 20s, the winning groups are only based on busts. However, for your own personal gain XP wise, if you can do higher guards then go for the bigger XP as long as you can maintain good success ratio to also benefit the groups score for busts. |
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to bad i dont have no CDS |
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| Reply by: jason_profitt at Dec 23, '17 19:52 | |
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What is the dial in the jail team view measuring? |
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| Reply by: Globox at Dec 23, '17 20:16 | |
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It measures how many busts you do in a time frame. Basically, how efficient you are, the more to the right it is, the better you are at nailing a bust exactly when your timer is up. The more to the left it is, the more sloppy you are and you are doing jails at a much slower pace than the minimum time. |
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| Reply by: Squishy at Dec 23, '17 20:17 | |
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And this is per team or just for me? |
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| Reply by: Globox at Dec 23, '17 20:24 | |
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| It's just your meter. | |
| Reply by: Squishy at Dec 23, '17 20:31 | |
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Any way to see how the other teams are performing? |
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| Reply by: Goofy at Dec 23, '17 21:09 | |
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| You can ask them and take their word for it, or you can wait until the event is over to see the final numbers. | |
| Reply by: Squishy at Dec 23, '17 22:40 | |
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Do non-double XP busts contribute to team score? |
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| Reply by: Globox at Dec 23, '17 23:06 | |
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Cheers Izzy! I love the concept! |
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| Reply by: Conn at Dec 24, '17 00:07 | |
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Ready for a dumb question?....Here goes..... Do you get more XP when the people you bust out have more guard's ? |
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| Reply by: ColdheartConner at Dec 24, '17 00:44 | |
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Yes, you do. |
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| Reply by: Skumbag at Dec 24, '17 02:33 | |
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Just to be clear: The first two teams will earn percentage of the credits spent by the worst two teams.
Which will be like 4 credits divided between 10 people, right? Or did I misunderstand? |
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| Reply by: Globox at Dec 24, '17 15:06 | |
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Minimum $20,000