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| Add on to timers package | Started by: mulberry_angel on Apr 11, '18 00:46 |
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I think that we should be allowed to reset all timers one time every 24 hours. This would give us an extra drug deal, jail, petty, felony, pp, and attack attempt when we need them. It would also allow us a chance to move to another city when our CL asks us to without paying the hefty private flight fee, if used wisely, and to complete the daily hustle a little bit quicker. |
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This would ruin the strategy behind wars/takedowns. You'd need half the manpower. No. |
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| Reply by: Skumbag at Apr 11, '18 03:17 | |
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Good point. I was thinking on a smaller scale. |
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| Reply by: mulberry_angel at Apr 11, '18 03:18 | |
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There are perks for a reason, they may be random but it always gives you a chance. |
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| Reply by: JohnnyTheMan at Apr 11, '18 03:20 | |
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interesting... |
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| Reply by: BrunoTattaglia at May 31, '18 17:58 | |
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This is not the point of the timers. We have "perks" for this reason. What you are proposing not only takes income from the game but the whole strategy behind a successful war/takedown. If you think wars/takedowns happen fast now, can you imagine how fast things would move and how much more deadly they would be if what you are proposing were put into place? It would take the challenge out of planning a war. Everyone involved on the attacking side would have two flights and two shots before the defending side could even start to muster up a plan. You can vote your felony timer down as well as purchase the perk. You can buy the double-drug perk from another player selling it via the OOC thread created for this purpose. It's not like there's a timer on drug deals... You can get the jail perk (Really, it's 20 seconds, I don't think we need a reset on that.). Petties are only 3ish minutes. PP perk is there for a reason and like the drug dealing perk, you can buy that from other players via the OOC thread created for us to buy ad sell perks to others. Wack perk is there for a reason. If you think you may need your wack open don't shoot people. There is also a travel perk available for purchase. Travel has been designed with wars in mind to, again, make the game more challenging during wartime. The game is supposed to be challenging to an extent. Sure, what you are proposing would make things even easier than they already are, but do we really, really need that? |
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| Reply by: ConstanceBonacieux at Jun 01, '18 05:23 | |
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