Get Timers Now!
X
 
Oct 17 - 21:20:11
-1
Game Suggestions
0 Watchers
Page:  1 
NPC Business for Family Purchase Started by: Domencio_Mancini on Oct 15, '10 05:22

Has anyone ever consider the idea of families running NPC businesses?  It would only be able to be used/managed by CL, RHM, or LHM, but it would bring in money every 24hrs after buying the business.  This could also be implemented to allow other families to take control of the business, front or racket if they had the money or particular equipment/Soldiers to organize to take it over (similar to the organized crime side currently)

The money used to pay for the business would of course come from the tribute of those in the family.  What would additionally be interested is if the CL could designate a particular person the manage a NPC business and receive a cut from the 24hr return.

So what does others think?  Good or bad idea?

Report Post Tip

Not sure I understand exactly what you are getting at. however if this is just another way to bring money into the game then its likely ot wouldn't be impliamented, as there is more than sufficient money in the game already.

Report Post Tip

well, it could work on this side...

say a CL organises a certain "organised crime" in order to steel another crew's DFP...

so basicly people can start steeling each other's DFP's

Report Post Tip

Just considering new ideas that could bring families closer together and work together for a common purpose.  Each family/crew has their thing I am sure that works for the game mechanics, by no means am I suggesting something that relates to "Mafia Wars" in Facebook, but it would be interesting to be able to own a business that makes money (not something easily bought would have to be implemented to where you have to be a certain family size or have something specific to be able to uptain such a business) and allow other family members the responsibility to manage it; which in turn would show if that member is worthy to move up in the family ranks.

I don't know specific plans of the admins here or if they are willing to expand into different options, but I am one to always believe things can always get better.  This would be one solution to assist many different problems certain people have brought up regarding cohesion & responsibility within families, and an extra feature to the game.

Report Post Tip

OK, so I see a little better what you are getting at, I still don't see a point to it. DFPs are kinda like free money at the moment, although not for the family as a whole. Creating a business for the family that generates more money seems pointless.

You talk about family members running it, but what would they do to run it? There is no business stat in game, best you could hope for is a quick 2 seconds fixing prices or some such. Again, we have a similar thing already in the business district. People have businesses that they 'run' and the rewards isn't money, but an increase to their vision. People have tried to impliamnet charges for services in the business district, but all it will do is drive away people from that district, a dangerous thing given the low level of posting and interaction already.

I can't speak for the admin, but i doubt their plans involve a radical re-writting of the game, which your business idea would seem to suggest. Radical re-writes are what cause games to fail, like many of MRs predecessors who no longer bare any resemblance to the original game, and therefore drove aways its core players.

Report Post Tip

I am not suggesting anyone rewrite anything just because...just looking for opinions on the subject.  It wouldn't just generate money; it would show valued loyalty if it was crafted correctly in the game.  It was kinda of a running idea...left open for others to add too?  The last paragraph was a closing statement of the overall point as to why this would be a good idea.

As for the "what would they do?"; Don't you manage your DFP?  Buy/Sell drug units?  Why wouldn't you ensure employee's were trained, proper stock/equipment was on the floor, repairs kept up and defense to ensure no other family can just take it from you?  To be honest I am not quite sure the point of a family besides doing joint crimes and being protected from certain death with out them...thought, I don't know, maybe suggest another good reason to have a team, crew, a family.

To be straight forward with you Quoth, I don't believe you even read my entire post...I mentioned that among other things and making money isn't the only reason for the sugestion.  I apologize for not making my self clear, but this forum was placed here to open these topics up for discussion; not twisting what I said into something it really isn't...unless I am misunderstanding you?

Report Post Tip

The point Quoth is trying to send is that the admins are trying to take money out of the game instead of in, so proposing a game suggestion that increases the cash flow in-game is not what the admins along with the players are seeking but the other way around.

Now your idea is more than good, and it will certainly increase cash flow and will give the players more jobs to do.

But, I have to disagree with you on

"To be honest I am not quite sure the point of a family besides doing joint crimes and being protected from certain death with out them...thought, I don't know, maybe suggest another good reason to have a team, crew, a family."

If you were to become a Crew Leader one day you will know what it takes to be one and how much work you have to do to keep your family safe and provide them the liberty to do what you do every day, such as petty, crimes, drug dealing etc... as for the young ones (Gangsters, earners and wiseguys) they don't have that much to do except:

1- do petty and felony crimes
2- do some drug dealing
3- follow on posts in the streets and make new ones
4- open a business district and run it
5- start training at the range and if maxed work on making some wacks
6- do some pickpocketing...
7- participate in family activities and if there arent any suggest some!
8- open a DFP and run it
9- go on the outside forum and discuss things with other players
10- do some grave robbing
11- buy some credits... or spend some credits...
12- do a few jail breaks... or a lot
13- go play at the casino...
14- go on irc and chat with friends and family
15- tip your agents...
16- take on some contracts
etc...

and I suggest you ask your CL what are the reasons to have a family, I am sure he will be more than glad to explain.

Report Post Tip

Thanks for the insight.  Your right I am not a CL, but if additions like this took place I would think it would better inform the leadership rather hidner them.  Though, if your saying it would be the opposite I suppose I will stop debating my point.  I notice on certain threads how topics like this lead to drama and this was never the point of the idea posted.  So, I said my idea.  I have nothing more to say on it.  Thanks though for explaining.

Report Post Tip

Game Suggestions
Replying to: NPC Business for Family Purchase
Compose Body:

@Mention Notifications: On More info
How much do you want to tip for this post?

Minimum $20,000

(NaN)
G2
G1
L
H
D
C
Private Conversations
0 PLAYERS IN CHANNEL