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The return of mugging. Started by: Sal_Giaquinto on Oct 28, '10 23:34

I was curious to whether of not the adminstration and coders were planning on returning the Mug! feature. I remember several years ago the Mug! feature was very anaglous to Pick Pocketing, but there wasnt a $5,000 cap to moneys taken. I also remember that people who suffered a said mugging couldn't fly for an additional hour (an hour was added to existing flight times if any.)


Just curious! and Hopeful! :-)

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I'd give it the green light, I don't see any downfall other then the death of some drunk/stupid click monkeys, which isn't such a bad thing.

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I would like to see the feature back and plus click monkeys are going to die one way or another...

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The problem was that people got pissed off by this and the feature wasn't used as much as pickpocketing is. However I think there should be some good lengths taken. Maybe do this:

Option one = Pickpocket (Take up to $5000)
Option two = Mug (Take up to $100,000 and delayed flight for one hour)
Option three = Strong arm robbery (No limit on cash taken, possible gun steal which would credit your family armory one gun, and delayed flight for two hours)

Would be quite interesting :)

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I like that idea McDermott but the strong arm would only be used in war or end up starting a war (sometimes) but it would be nice to have some features that are not used very often but they are used in war.

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Option three= Instand death haha.

I am liking where this is going, of course mugging and strong arm robbery would delay your training time aswell and methinks that should increase?

Also, should these know have like a base skill if not already? Like the wack stat? Or the defense stat? Something that can be increased with hard work or lots of money. :P

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I don't think the mug should be limited though. I remember grabbing a couple mil off of tita once - good times. :-)

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Can't say that I like the idea at all.

 

If it was ever implemented city rules would be put into place to make it almost nonexistent. Stealing a million plus, the gun and delaying the flight timer? That's a trip to the armory and then heading out for some target practice if you ask me.

 

Also, mugging playing a factor in a war? Just doesn't seem right at all.

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Why not? It would add an all new element to war. Imagine if you were able to mug five people and get their guns. The armory would be empty and you'd have multi hundred kill guns absolutely useless. It add an all new way for the underdogs. I don't know, just a thought.

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http://mafiareturns.com/comm/thread/112014

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