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Another use for drugs Started by: Glaurung on Nov 12, '10 20:18

Ok. So, as of right now, the only use for drugs is to buy and sell. Well, eventually, some mobsters got into doing drugs. There should be a "Smoke/snort/shoot up/etc option."

This could be used for more realism, and, maybe, if you do enough coke, it could build your defense/etc.

Just a random idea. Haven't really thought up any Pro's or Con's. I'll just build off of what input I get, and eventually will think of some Pro's/Con's, after I hear what you guys have to say about the general idea.

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Damn that Felony timer. Had a big assed post saying why this would be hard to impliament. Suffice it to say most of the drugs do the same thing. Most are Psychologically and Physiologically addictive, and most give benefits that don't translate into the game. Most would positively increase info skill whilst reducing Defence and Attack (Feelings of invunerability mixed with blurred vision, shakes and lethergy). Even those like Coke that supposedly boost perception and combat ability have been proven to be more of hinderance.

Most are sophoric, meaning they put you to sleep, and they all have pain reduction abilities, again 2 things hard to translate into the game.

Essentially I reckon without the impliamentation of a whole host of new stats there is no use for them. I for one wouldn't want to increase my info skill by reducing wack and defence, plus the more you use it, the more you'd have to add in the chance of addiction, where you have to take the drug without gaining the benefits just so you don't get penalties.

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Its a neat idea, i just dont see much use for it myself.

 

I would generally think that these are things that could be used in roleplay and kept out of the game, drugs are there to be bought and sold.

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Suffice it to say most of the drugs do the same thing. Most are Psychologically and Physiologically addictive, and most give benefits that don't translate into the game

You said it!

Marijuana (less accuracy more sight more deffence)
Muchrooms (less accuracy less sight more deffence)
etc...

the more you smoke, drink, sniff... the more you are addictive and the more you have to use! thus the more addictive you get, the more it affects your stats
coke would be good if in a war for it boosts your charachter effectiveness and speed etc... too much could get you paralised for a few days

I believe if this was to be implemented it would take a LOOOT of time to monitor, test and implement and would be more than cool to have as a feature!

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