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More End Game Content (60+ Units) Started by: Zeitgeist on Dec 31, '18 15:07

I know this is something that has been brought up in various shapes on forms on multiple occasions and I am also aware that there have been features put in place to partially meet this need but I do feel that there is very little incentive for people to continue ranking upon reaching 60 units. This has resulted in people hoarding Insta Petties/Felonies for future accounts, something which as a long time player I find quite disturbing as it was always a case of the work on this account should not reflect the work on the next; beginning an account with 2000 insta-crimes seems to contradict that somewhat, and the reason for this is simple. The incentive to continue ranking at certain points just isn't worth it.


Proposed Features

A new crime every 5 units after 60? This can either be a petty/felony/OC, just something to keep things fresh, I know there has been talk of a Godfather OC for some time

 

Increased Defense/Info/Stealth for every 5 units after 60? Again this is something that has been brought up or even another 1% chance to miss on your account or something would motivate people to keep pushing past this point.

 

Achievements, high reward achievements for 65/70/75 units? 

 

Ability to have a 3rd CA?

 

Literally, there are any number of incentives that can be put in place to motivate people to continue pushing after 60 units.

 

Why bother?

Stop's people hoarding for future accounts

Ensures that highly active players are incentivised to keep playing/active

Will keep jails ticking over and therefore be good for site revenue

New features/rewards add to player enjoyment and depth of experience

Ranking is very easy and with people reaching 60 units in 23 days these days, it's imperative to keep very active players engaged.

 

Would love to hear people's thoughts.

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In the scuba world, when you reach a 99 dives, you're supposed to do your 100th dive naked.

JUST LEAVING THAT OUT HERE.

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On a more serious note....

I like the idea of having more features as you progress through the game. If you'd look at it from the RL perspective, could you see it a bit as a pension perhaps? Where you get what you used to get but where you don't have to work as hard for it?

Then basically any extra work you put in just gains you more.... 

65+ crimes (age/units) :p

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For now just add that adding extra crime is just another button at that stage of the game its kinda meh. After you play 10 years plus maybe even 5 years doing whole 60 unit thing is just meh you dont care, that could just be me

I think its good idea tho adding another crime is meh neeeds to be bigger then a that
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Increased Defense/Info/Stealth for every 5 units after 60? Again this is something that has been brought up or even another 1% chance to miss on your account or something would motivate people to keep pushing past this point.

I suggested something similar but it only affected defense. It can be seen here. I think the overall raise of all stats may be better actually. Just a single extra point is rewarding in itself after putting in all the extra work to achieve these units. Maybe stagger them evenly or have the ability to choose which you prefer or something?

Whatever the incentive is for those over achievers, I am totally up for something if not all ideas brought forward. There must be an incentive to keep going for units.

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I'm all for seeing more things to do past Level 60, however I think you're completely mistaken if you believe it'll stop people from hoarding instas. 

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I don't think it will stop it but, it will certainly dissuade them from hoarding Insta's.  

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Keep the ideas flowing, I want to add more than just a new OC for the high rankers.
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