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Beat,Fight Option? Started by: Danny_Greene on May 30, '19 05:59

So Im New to Mr and just Been Watching How This life of our's Work Seen a lot of Blood Spilled In these Street's I was Thinking What If we Had a Fight Option  Where We Can Fight Other Player's To Release Anger Might Prevent A lot Of War's Where we can just fight and Not Get Killed Unless People Do It Over To Many Time's and with Warning's then It's Could Cause you to Get Whacked And Think If Crew's Had Beef We Could Use It For Little Street fight's Or Little Turf fight's Between other Crew's Or Famile's We Could Break Out in a shoot Out Just Some idea that Popped up in my head what you guy's Think

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Duel is one option two players can go, but that requires one or both to possibly be killed.

What would be such pros/cons to this suggestion (Besides hoping this could avoid wars)?
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one pro you wouldn't die unless they shot you plus it would be pretty cool to see familes use this for like turf war's like one city is having beef with other family they can fight instead of going str8 to war

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Nah most of the issues here wouldn’t be solved by a haha I kicked your ass, there’s too much history. It will always resort to war
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And that's Why these RP game's get Ruin A lot of people get lost in there account's which I can understand but yall got to understand in this life of our's anything can happen at any min rouge back stabber's snitch's people feel disrespected we have no other option but shoot then that causes war so it's a lose lose and a lot of player's wanna make the same person they just died from Which I don't Because If I get Killed I forget everyone and everybody and Work harder to make it farther in the game  

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Maybe to stretch out this idea: there could be gambling attached to it. For example you bet on guy1 when he is going for a sparring session with guy 2. I dont think it would nessecarly create wars i think its more about the player attitude then anything else that gets you in trouble. So a +1 from me for sure, if with gambling +2.

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The problem is the very human behavior of escalation.

Every time there is a feature that is small, like our original pick pocket feature, dicks get whipped out and measured and next thing you know people are getting shot.

Peoples egos just cant take being bested by some anonymous person on the internet, they *have* to strike back bigger and harder.

If we put this feature in, its just a matter of days before the first death, and a matter of a few more days before users are told they arnt allowed to use it, and a few more days after that before I have to kill some crew leaders for banning a feature, a few more days later its added to the list of reasons why you wont ever get made man, and so on.

Basically, I would take time to write a feature, that will never be used because of fragile egos of people who dont like to lose.

If you can come up with ways to make sure that the feature doenst always escalate to death like every previous attempt of things like this, I'm down to hear it. (I'm not being sarcastic, I would like a feature that by its very nature can settle disputes, but not make every kid into a sore loser that comes back over the top)

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I agree with you 100% but people got to realize this is the mob shit happen's I been sitting back watching people bitch about death being pickpocketed and etc we got a lot of soft mf's in this thing of our's time to weave them out so maybe we can only use it when we have a disagreement with someone once you win or loose the beef is over if the guy comes back shooting well so be it Happen's in real life all the time if you live shoot back also also I was wanting it to open a boxing Racket be pretty good and good for this thing of ours but if someone keeps attacking someone well like in real life give them a warning tell them to stop if they dont then if they get killed it's their fault its time for people to own up to their choices instead of being told not to even use a future we are grown people here some need to act like it

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Possibly tie it in to the wack timer. Winner gets a 1hr timer, loser gets four. That way there's a cool down period after being bested by an anon. Plus gives a decent motive to not want to. As for plus's maybe give a bump in physique. I dont know if this helps any, but with more thought from greater minds than mine I dont see it being a bad feature tbh
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Thanks gunner :)

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