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| Quick Summary On NPC Events For Empty Cities/Districts | Started by: Squishy on Jun 06, '19 20:10 |
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When an entire city is empty for more than 7 days, NPC Families move into the center district of all other cities. They will progressively get harder as time goes on. When a family sets up in the empty city, the difficulty level stops getting harder. When an entire city is empty for more than 14 days, NPC Families move into every district of of all other cities. They will progressively get harder as time goes on. When a family sets up in the empty city, the difficulty level stops getting harder. When a district is empty for 7 days, in an otherwise non empty city - an NPC family is set up in that district. They will progressively get harder as time goes on. When a family sets up in the empty district, the difficulty level stops getting harder.
These events can be postponed if plans are in motion with hard dates and names as to who is setting up within a reasonable timeline and justification. These events can also trigger Container Crews if I feel that the game is at a state where there are not enough high ranked people to become CLs on their own. |
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thx Squishy |
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| Reply by: Black_Rider at Jun 06, '19 20:13 | |
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👍 |
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| Reply by: Pistis- at Jun 06, '19 20:21 | |
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OK |
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| Reply by: Beneamata at Jun 06, '19 21:29 | |
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Vamanos |
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| Reply by: KeyserSoze at Jun 08, '19 17:55 | |
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When you say they progressively get harder, does that mean they hit harder? Or are they harder to kill? Or do they spawn more? |
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| Reply by: BobbyMercer at Jun 08, '19 18:47 | |
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They hit harder. However, if a real player occupies the district they won't hit harder. |
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| Reply by: David at Jun 10, '19 05:50 | |
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