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GAME CHANGE: NPM OCs Started by: Squishy on Feb 09, '11 15:57

After reviewing the income from NPMs, we decided that one of the inflation problems we have now is that NPMs were kicking up on average 3-6 times their cost at the end of the month. They were intended to cover their cost and perhaps make some money on top of that, but the amount that they made in our original version started causing imbalance in other directions.

We have fixed the code so that OCs provide the same financial gain from OCs as normal people. They still keep their great success boosts, however, the OC payout math is now done as if NPMs were normal people.

Math was adjusted elsewhere to ensure that NPMs pay for themselves, and still bring in profit, however, the days of 22 million dollar NPMs that are purchased for 9 credits has to come to and end.

I assure you, the math works out that the NPMs will still greatly be profitable, as well as maintain their stats boost, however, if anyone feels they want to remove their NPMs, I will offer to return the purchase cost in exchange for the money they have made you.

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