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| Trainable Stealth | Started by: Kurtz on Apr 13, '11 14:58 |
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I do see a couple of cons to this idea:
1) The Streets: You mentionned this would lead to people needing to post in the streets more to raise their vision, I feel as though this could possibly hurt some street prescence. As we all know the streets can get a little testy sometimes and more then one mafioso as seen an early grave due to stuff they have said in the streets. Some of these deaths have been deserving others have been questionable. With some players knowing that it is unlikely theyll get caught for shooting people, its a lot more likely that debates in the streets will turn bloody. Lower ranked players may shy away from debates if their views conflict with some higher ranks. While it is arguable that this will lead to people being forced to be respectful, I could also see it as an excuse in some peoples mind to kill those who disagree.
2) Accountability: There are all people who we dislike, this is natural. However the reason, I feel, that a lot of us don't just carelessly shoot them is accountability. It takes a lot of time to train a gun good enough to shoot some people, and a lot of us don't want to throw it away shooting someone when there is a high likeliness well get caught. Now if there is a low probability... whats to stop us? Surely the high vision people will be running around and could possibly see you, but again the low likeliness really makes it seem that these stealth shooters can just get away with murder. You mentionned that if you lose an IA race maybe youll pickpocket someone instead. Yes, or you could potentially just shoot a sponsered gangster/goomba, or heck maybe even the shooter who beat you to it. There would have to be a huge influx in people on vision answers to counter those on stealth. And when that happens it kinda makes the stealth obsolete to begin with.
Now I know I stated some negatives to this idea but Im not 100% against it. Like you stated this could put an edge back into the game, which is somewhat stagnant. People will have to be more careful and not be so confident every time they log in theyll be alive which really ads excitement. I also like the idea of boosting the importance of info/vision answers, and having one travel around with the CL. |
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| Reply by: GymTanLaundry at Apr 13, '11 16:24 | |
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I think that you should have a way to train it, like a shooting range, except like, with missions.
Or a 'shooting range' that raises your stealth and weapon stats, like 'infiltrate a mogul's compound and assassinate him' for a lasting time of 8 hours, that would raise your stealth and weapon skill. Or anything else. That's just an example/ |
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| Reply by: Salvatore at Apr 13, '11 20:29 | |
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i think its a wonderful idea it would make things alot more interesting |
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| Reply by: Stylist at Apr 13, '11 22:51 | |
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one point i forgot to mention is maybe the CL would get the notification that one of their members has shot and give the name of the victim...so the CL has some control over their hitters it would stop people running around aimlessly whacking people they dislike |
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| Reply by: Stylist at Apr 13, '11 22:53 | |
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that kind of takes the realism out of it, maybe if the CL's could pay a fee for people to be on the streets and report murders, for like a couple million $ or something. But only in the home city, like if you're in a NY family, but you're in CH and kill someone, noone would know unless a CL had men on the streets to see the kill.
Not the street forums but metaphorically, like men just to view what's going on. |
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| Reply by: Salvatore at Apr 13, '11 23:24 | |
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| Reply by: Kurtz at Apr 13, '11 23:48 | |
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This may be by far my favorite suggestion to come along in a long time. |
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| Reply by: Falcon at Apr 13, '11 23:50 | |
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It is a great shame none of the admins have replied to this yet. Fantastic idea in my opinion, Kurtz. |
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| Reply by: FiveFingerSORRYPunch at Apr 19, '11 19:30 | |
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Personally I love this idea. From a coding perspective the addition wouldn't take long to implement. If someone wants to make Squishy aware of this post, we can see if it is something he would be interested in. |
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| Reply by: Anubis at Apr 19, '11 20:05 | |
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This has been discussed with Squishy. He seems very receptive to the idea and I'm sure if someone sat down with him and bashed out the ins and outs of the basic code... |
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| Reply by: Kurtz at Apr 21, '11 08:19 | |
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The ingame politics this would bring is just amazing! Their may be a few Caesar moments, where the stealth family hitter teams with the family info man, to take out the CL, or even the godfather! The blackmail opportunities where an info man would catch a WS and a deal is sent out, their life or 2 mil? Pro shots will be taken constantly. Putting cities on edge as shots fire out hourly. Loyalties, alliances, friendships all will be put to the test. Again amazing idea! |
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| Reply by: Bandit at Apr 21, '11 14:10 | |
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I love this idea. I have spoken about it with lots of people and i truly believe it will bring a whole new aspect to the game that will make it loads more interesting |
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| Reply by: Stallion at Apr 21, '11 16:34 | |
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I've always been a fan of this kind of thing, in fact I believe I've discussed similar suggestions with some of my good friends in the past. It's always amazed me that stealth was a fixed entity and that picking pockets was relatively useless beyond getting a rough estimate to the number of bodyguards some one has. |
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| Reply by: Benton_Frazer at Apr 21, '11 19:57 | |
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As I have said in private I think this would be a great addition to the game and it gives an added edge on people pickpocketing rather than just a way to use your attack timer and gain some xp. |
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| Reply by: Guiseppe at Apr 25, '11 12:46 | |
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Is there any word on the plans for this suggestion? IRC chats or even better the date of when it's being implemented? Curious is all. |
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| Reply by: Bandit at Apr 26, '11 10:27 | |
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Squishy has informed me that this is currently being developed. It will be introduced to the game once the coding has been completed. |
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| Reply by: Kurtz at Apr 26, '11 10:37 | |
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Thank you Kurtz, for both idea and the reply. |
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| Reply by: Bandit at Apr 26, '11 10:44 | |
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Kurtz, can I haz your babies?
I love this idea. I really do. Being a fan of PPing in general this was always going to appeal to me, but the fact it changes the dynamics of things and could spark some life in the old dog is most appealing.
I am actually genuinly excited to see this in place.
Kudos to you, Kurtz. And well done to the Admins for picking it up and implementing it, really shows that when an idea is available to be implemented and the structure is there, they are willing to listen and implement when possible. |
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| Reply by: AlabamaWorley at May 11, '11 12:29 | |
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Any news on when this was/will be implemented? |
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| Reply by: Shedao at Jun 02, '11 05:33 | |
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