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HQ buying Started by: Aldo on Apr 15, '11 23:56

Here's my suggestion:

 

You can buy an HQ at any time you want.

EX: You are a wise guy. Your CL got killed and no one else will take you in, you can buy an HQ if you have enough $ saved and invite former family members...

 

EX: You are a gangster, your father or his friends left you a large amount of money in his will. You dislike the CL's or available families so you buy your own HQ in an unpopulated city.

 

Those are just examples, but I think that it describes my suggestion enough.

 

And for those that claim that it isn't 'realistic', then please explain why.

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Walking along the busy streets of *****, Alonzo notices a young man who is trying to make a statement but because of his status no-one is listening. So Alonzo tries to help him out and steps towards the young blood and answers the bold question in his head. 

Simply put, it just defeats the main purpose of the game. To own a hq and possibly have a family of your own, you need to make a name for yourself, you need to be of a high-rank and the godfather if your city has one, should see potential in one to run his own family. It takes, a lot if work, to run a successful hq/family, (There's no point having a hq without thinking of having a family), money, dedication, you can't decide to leave your family if you find that you've gotten bored of that game. That's why getting to a high-rank shows to the higher-ups your loyalty and again dedication.

In other words think of it like this. If thugs, gangsters and goombas were running around with their own families maximum people in each family would be like 3 or 4 or even 5 if your lucky, and you have loyal people, and then as soon as they have enough money they'll decide to leave and run their own family. There'd be constant wars, arguments etc. 
It'll just be chaos.

Alonzo apologises for the lecture and walks off in the other direction with his hands in his pockets and his fedora hat pointing downwards. 

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I'm not saying that everyone buys an HQ dirt cheap, I'm just saying that if they earned up enough money, then they could buy their own HQ's, and if the goombas and earners are already in a family then leave to buy an HQ, then they would probably get killed.

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Lemme just give you an example,

Your a civilian, you've got the -48, which means you've got a 48 hour protection period. That's the time you have to find a family or protect yourself or whatever, it dont matter at the moment. A HQ, costs, for example 30 million bucks, (just making up a number, in other words it's going to cost a lot of money). You have no way in hell, unless you're father was stinking rich to the limbs you can buy a hq, so you're going to need to find a family. O.k., you have a family now, now, your at rank at earner and you've got enough money to buy a hq,(I don't know how, but you've got the money). Now wouldn't just leave your family, without aksing for permission, that's just outright disrespect and will get you killed. Heck, you deserve it. Anyways, you have the blessing of the godfather, CL for some lucky reason to buy a HQ and have your own family. You've used up your money, to buy the hq now your broke, with a couple of hundreds in the bank, nothing else. You have your first member, now he's going to need money, to start off, you're going to have to teach him the ropes, if he hasn't played before, which again is going to cost money. Anyways, you catch the drift by now. What i'm trying to say here is, the chances of you living after asking to leave, your family at such an early stage is like asking to have a gun pointed at your head. And, the family being sucessful, without money and an expert leader is just going to make your family unstable. That's why a high-rank means xpertise and money. Also, you're going to need contacts, without the right contacts you're going to lose reputation and the bigger families would sure enough make you a bum swimming in the fishes.

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Then you become a bum that is sleeping with the fishes, it's just an idea, what you do with it doesn't matter anyway.

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'enough to make you a bum swimming in the fishes.'

 

I didn't literally mean the he would be a bum that's sleeping with the fishes 'you', just figuratively 'you'.

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EX: You are a gangster, your father or his friends left you a large amount of money in his will. You dislike the CL's or available families so you buy your own HQ in an unpopulated city.

So what? You can invite people Gangster and below?

Being bold is supposed to be an honour gained with hard work and rank. It isn't for everyone and everyone should not be able to attain it.

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so you're saying that everyone has at least a few million $?

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Money has nothing to do with honour. Doing as you suggest would render the honour of being a leader and rank meaningless.

Sarcasm will get you nothing positive back. A lesson you should learn.

You want to be bold. Earn it.



EX: You are a wise guy. Your CL got killed and no one else will take you in, you can buy an HQ if you have enough $ saved and invite former family members...



Chances are if you are on the "winning" side of a war and your leader has died there is a protection order in place for the survivors.

Chances are if your leader died by wackback or a Durden shot there will be a protection order put in place to protect the survivors.

Chances are if you are on the losing side of a war you'll die anyways since that's usually what happens when a city is wiped out to prevent any threats from survivors.



Being bold doesn't automatically make you safe. If anything it puts you more at risk.

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Then that's the risk they take, my suggestion was just to put it in. How and if you survive or not wasn't part of the suggestion, that's completely how the said person handles the situation.

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Gangster with HQ or wise guy with HQ if thats what left from family then they shouldnt be crew leaders, remember that you are actually part of family when you get made man, also made man means that you are trusted so i dont think that everyone should be able to buy HQ

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Okok....

 

IN real life, any two bit thug could start a crew. Like greasers, making racing car gangs, or little thug neighborhood gangs, but then if the bigg families don't want the two-bit gangs, then they got killed.

 

All I'm saying is that in real life, you didn't need permission. If you didn't have permission, but if that's a risk that you'd want to take then I just felt like suggesting that people have the opportunity to take that risk.

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once you're made you can buy an HQ. You dont need permission to do so, just dont expect to live too long

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My point exactly, all I'm suggesting is that you remove the made checkpoint, I'm not saying that everyone HAS to buy an HQ, I'm just saying that for the Strong, or the stupid, you can go buy one.

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I believe this would cause far too many problems than it's worth. As for the "any two big thug could start a crew", we are not a gang of mindless criminals. We are the mafia.

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