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| Crew Limit Proposal | Started by: Kurtz on May 09, '11 19:55 |
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I do agree with limiting the number of crews a city can have. I also agree with each point listed, but a crew limit of 100 still worries me.
I think this idea could somehow be worked into a previous suggestion of taking over cities in order to expand. With larger HQs, you still have the likelihood of your majority of players residing in certain cities...protection in numbers. Cities are becoming hubs, and with the stagnant level of gameplay i do not believe this is healthy for gameplay balance, as referred to in point #1. |
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| Reply by: doogle at May 09, '11 20:15 | |
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I'm all for this idea. Life would flow back in the game, activity would increase. Wars, take downs, strategy, things that really bring people to our game, they would occur with greater frequency. Stagnacy would be gone.
Really believe it is a win win for everyone here. |
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| Reply by: Falcon at May 09, '11 22:35 | |
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I would restrict the number of crews per city even more... but that's just me. |
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| Reply by: Jerusalem at May 09, '11 23:57 | |
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Quite frankly, I do not like this idea. Why? Because if you limit the number of crews in each city, you will begin to see the "allies" of today, become one big family over several cities. It won't help anything at all, in fact it will make the game even worse off than it currently is. Just look at the recent auths from Chicago, -Premeir and Drexler. If Chicago were only allowed to have five families, Prem and Drexler would still be Chicago, even though they are Godfather in other cities.
-1 |
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| Reply by: Phreaking_Panda at May 10, '11 00:09 | |
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"Allies" eventually turn on each other due to paranoia and greed |
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| Reply by: doogle at May 10, '11 00:28 | |
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On the back of my recent OOC thread I am pleased to see someone else can see the issue we have here at the moment.
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| Reply by: EvilClown at May 10, '11 07:57 | |
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I think this is a great idea, I look through my locals and the 60 second list and struggle to find real players. If I was new to the game and joined a crew and started soeaking to someone I would have no idea that they are an NPM. Then I would wonder why they aren't replying and ultimately get fed up with the game and leave. |
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| Reply by: Guiseppe at May 10, '11 10:04 | |
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Great idea! But 5 is to many, make it 3 including the GF, maybe 2 given there are so many cities.
Sub-crews? i had forgotten about those and the good banter that would come out of them.
The low interaction on the streets is worrying. Before people (mostly) would have to be on the streets to get authed in order to get noticed and recognised by the other family heads. Some of the current crop of CLs arnt very active at all. I dont think this would be the case if we had fewer crews.
An other point would also be to get some perspective on BGs. I imagine this makes the game unbalenced due to the number CLs have, although, I must admit I dont know if this has been common through the history of the game or if we just aware now that some people have hundreds of them. Furthermore I have no clue how much they help - but I imagine a lot.
When was the last time there was a take down of a powerful leader? |
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| Reply by: Equilibrium at May 10, '11 15:38 | |
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Hey look! I found out how to limit the number of CLs!
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| Reply by: Ridiculous at May 11, '11 15:09 | |
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Ha. |
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| Reply by: Chuckle at May 11, '11 15:55 | |
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I like the game to have as little limits as possible - so maybe consider incentives/disadvantages on where you place your HQ depending on the current HQ/member count? |
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| Reply by: Squishy at May 11, '11 16:27 | |
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I'm not sure I understand what you mean. Can you explain it a little more? |
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| Reply by: Kurtz at May 11, '11 16:36 | |
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I think I know where you're going Squishy...almost like punishing...or making it less advantageous...for cities to stack crews. This has some potential...but maybe stuff like extremely high HQ prices if the city is saturated..reduced gun boost for the CL...limited HQ size..
thoughts? |
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| Reply by: doogle at May 11, '11 22:03 | |
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I see it as needlessly complicated. The main reason for restricting crew numbers per city is to force interaction, force more activity, more communication and thus inject some life back into the game. |
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| Reply by: Kurtz at May 11, '11 22:47 | |
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As much as I like your idea I don't think it is needed. Most of the current problems right now can be fix by the users themselves mainly the top guys in the game by setting their own restrictions. But they don't, why? Cause by using the current faults in the game it makes them stronger which is selfish. The admins are not likely to change things even if they are good ideas and I've seen some brilliant ones that were never put into place. Izzy is now running a business so he has to think about income as well as keeping the users happy which is a hard task. But like I said if the GF's and Cls just worked together they could make this game a lot more fun again, but they won't because they don't want to risk their current positions. Most people complain about how the game is being run but when they themselves get to the top they do nothing too. So if you want to see change or say enforce something like crew restrictions in cities, then get yourself to the top and do something what the current leaders are failing to do and start thinking about the game as a whole rather then your own position in it.
But back to your idea it does seem like a good one and if the admins put it in I would be more then happy with it. I don't see it happening which is a shame. The current state of the game is more financially beneficial for the owners so any changes would have to balance out that as well as game integrity. |
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| Reply by: Stallion at May 12, '11 05:48 | |
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| Reply by: Kurtz at May 12, '11 07:12 | |
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Well like I said I liked your idea and would love to see it implemented |
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| Reply by: Stallion at May 12, '11 07:45 | |
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I don't know what to think of it. However there is only one thing that springs to mind with this. |
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| Reply by: Mrs-Doubtfire at May 12, '11 08:50 | |
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Also, implementing things like this while we are like we are is unfair. As we can't ask people to step down just so we comply with the limit. Thats unfair. Also the cities that then do become newly populated will be a disadvantage because they have to follow a limit. |
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| Reply by: Mrs-Doubtfire at May 12, '11 08:52 | |
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