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Speakeasys | Started by: ZebedeeMcZebFace on Nov 21, '20 17:35 |
I wondered, given that we're in the prohibition era, we couldn't have a feature involving speakeasys. It could work like a DFP or it could work entirely on it's own merit within a family with requirements to staff it, protect it etc. It's a thought in progress at the moment. |
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IDK man, Game takes place in the 30s at least that's what the streets say 100% 1930's Role Play (streets). I'm guessing that means the entire 1930s 1930-1939. Prohibition ended in 1933. So I play as characters in 1933. |
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Reply by: Tommy-Capello at Nov 22, '20 04:44 | |
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I think that's a guide rather than to be take absolutely literally, besides, it's an idea to help enhance, i'm pretty sure the RP aspect of the game would be unaffected. |
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Reply by: ZebedeeMcZebFace at Nov 22, '20 09:50 | |
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If you wanted to protect something, could you implement something along the lines, maybe it could be an allocation of resources like bodyguards? Those can be more useful than protecting yourself as a person. I also just find it generally unrealistic for any time period for a mafioso to walk around with like 100 bodyguards. We're role playing gangsters, not the President of the United States. |
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Reply by: Vito_DiGiorgio at Nov 23, '20 14:18 | |
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