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| BG Witness statements | Started by: Zerk on May 21, '11 15:47 |
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^^
Tittle says it all. I would elaborate on this but what would I say?....I think there should be a ws for bg kills that work just like regular ws's for shots taken at members. |
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My argument is, why have WS's for PP'ing but not BG wacks? Make no sense. |
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| Reply by: Zerk at May 21, '11 16:53 | |
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I've already approached Izzy about this, he says that he will be changing some stuff to make info more balanced when it comes to wacking, including BG wacking. |
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| Reply by: Phreaking_Panda at May 21, '11 18:59 | |
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I don't feel BG wacking should carry witnesses, because this causes the loss of surprise for people who do BG waves prior to a war. |
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| Reply by: Squishy at May 21, '11 22:41 | |
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Never even thought about that aspect Squishy. Thank you. |
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| Reply by: Zerk at May 21, '11 23:00 | |
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Bodyguard wacking is already ridiculously, obscenely underpowered. You can already eat up a city's money more effectively and with less risk by posting hits than shooting their bgs. In the time it takes to train a gun capable of shooting 2-3 bgs before you die, you can earn enough money to post a hit larger than the money damage done by the bodyguard wacking. I see absolutely no reason to make it even easier to find people who shoot bodyguards. It just skews things even more against use of the bg wack feature for anything but "haha someone died, I can +2 my gun off their bgs!" |
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| Reply by: rofldog at May 22, '11 19:33 | |
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In addition to that, make it so NPMs can't catch witness statements. It would be very interesting then. |
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| Reply by: DeadlySin at May 22, '11 22:54 | |
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I hear what you are saying there DeadlySin and agree. With the onset of the pistol range would it be possible for each NPM to have 'random' stats upon creation. By not fully removing their ability to catch witness statements let them roll, if their vision is greater than the attacker a W/S is caught, if not then all they get is ********. |
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| Reply by: MrPrime at May 23, '11 06:45 | |
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