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| The Police: Why We Need Them | Started by: Alesia on May 30, '11 18:56 |
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This suggestion is in reference to this post, of which I'm certain most of you have viewed (if not, take a gander, but read all the threads at least up to page 4 so you can't really get an idea of the points ALREADY made before you post your opinion): http://mafiareturns.com/comm/thread/162311
Alright, here's the thing. This is a suggestion coming from both a realistic perspective and enhancement perspective.
1). They can affect the money we can make. Have them intercept our drugs deals and put the element of arrest into the mix. Have cops or other NPCs disguise themselves as NPMs in our family and then try to distroy our family and structure from the inside out. (Though I suggest a small chance of it happening). Things like this with the element of surprise and the larger possibility of death involved will enrich the game and make stagent stages in this world less frequent. It adds more unpredictability without the constant need for players to make it themselves.
Thank you, |
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Also, I'd like to add that your own stats could be an asset in this. For example, the idea of police disguised as your NPM's could be balance by having a character with high vision being able to see through the guise and warn their CL. |
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| Reply by: Alesia at May 30, '11 19:03 | |
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I have no problem with the idea of having a police force, because it is realistic. However, the problems lie in the incorporation of this. |
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| Reply by: Chuckle at May 30, '11 19:16 | |
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Chuckle: Thank you for your response.
Like I said this is an under developed idea, but WE as the players can develope it and ask to make it happen with no planning from the admin but coding. |
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| Reply by: Alesia at May 30, '11 19:31 | |
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Sorry, I think it is a poor choice of words on my part. By "button clicking" I really meant "automated features". I completely agree that when players are forced to make decisions, the game becomes a lot more interesting. |
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| Reply by: Chuckle at May 30, '11 20:00 | |
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Well I would say let players become police but I wouldn't want to see the game turn into some kind of crazy COPS VS MAFIA game. It would ruin the way it's played now, in my opinion because the game would turn into an over the top competitive button clicking and constant war. There would never be peace. That is, if they could see us. You could always make it to where cops can't see when mafia players are online unless they "witness" a drug deal, or a petty crime or something. Instead of PPing on other players, if they saw a mafia player they'd have the option to "investigate" and the mafia players stealth along with the cops vision could determine if they get away or not. That's just an example. But getting into this would make it a completly different game compared to what it is now.
I suppose the only way we could do it without NPC's besides that would be to make it a story element in our way of life in the game. Kind of like the automated messages you get when you rank up early in the game. It would be easier but I don't see it as being as fun. |
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| Reply by: Alesia at May 30, '11 23:37 | |
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We could possibly replace the durden spawn as a cop spawn, idk, just as a cosmetic thing or whatever. |
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| Reply by: Aldo at May 31, '11 18:34 | |
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Thanks for the reply Aldo.
I'm not sure that would be enough of an improvement. It's not just about cosmetics, it's about integrating a key component into the game. |
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| Reply by: Alesia at May 31, '11 21:26 | |
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True, but the mafia doesn't go to war every 2 days. But the mafia always had a fragile relationship with police, if the durden spawn was a cop spawn, it'd be a lot easier for the coders because that's just cosmetic, not a completely integrated system that helps turn the other cogs of this game. |
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| Reply by: Aldo at Jun 01, '11 02:37 | |
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Well I guess if you want to look at it that way, we'd have to make a decision on what would be a better idea. Something easy for the developers, or something that could potentially enhance several aspects, and add even more to the game. In the long run hard work pays off. I'm not saying it wouldn't take a long time, with a lot of planning and debugging, but it would be doable. |
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| Reply by: Alesia at Jun 01, '11 06:05 | |
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I completely agree with you, possibly replace durden spawns with cop spawns, and while doing that, planning the codes that will change the entire aspect of the game to make it revolve more around a cop/mob relationship. |
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| Reply by: Aldo at Jun 01, '11 06:24 | |
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Have cops or other NPCs disguise themselves as NPMs in our family and then try to destroy our family and structure from the inside out |
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| Reply by: Shedao at Jun 02, '11 05:49 | |
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Like /|\
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| Reply by: Aldo at Jun 03, '11 01:57 | |
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I really love that idea too Shedao. That's fantastic! Brilliant.
I think this would be a most interesting addition to the game. At least this, if nothing else. |
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| Reply by: Alesia at Jun 03, '11 02:15 | |
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