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Oct 11 - 09:51:41
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NPMs; An Idea Started by: Bonzo on Jun 01, '11 09:48

The advent of NPMs has been controversial and opinion is divided.  I haven’t been around long enough to know what it was like before, but I think that two things could be done.  The first is a game/coding issues and the second is a cultural thing.

First point; NPMs can only  be purchased, operated and maintained by Made Men and above within a crew – NOT the CL or the RHM or LHM.  This would be more realistic, the MadeMen and above operating a crew of associates who bring in money that gets kicked upstairs.

Second point; Shooting an NPM connected to someone could/should not be deemed and act or war – rather it is like pickpocketing – a financial/respect manner.  More sitdowns would happen, maybe more war; but it would be interested.

What do you think?

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I like the ideas, frankly.  However, shooting an NPM will almost always mean an act of war or severe reparation - that's just how our world operates.  Unfortunately, 95% of the punishments doled out either consist of death or wildly exorbitant reparations.  That will continue, most likely.

 

I would however, be up for NPM's being controlled only by a crew's made men and up structure.  I'd also suggest that all NPM's are unable to receive witness statements; the luxury of having a second, third, fourth, and fifth pair of eyes and so on is absurd for any account, unless it's from other real-life, human players.

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I'd defintiely agree with the points above.  Any admin input?

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