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LOUNGE REWARDS: Mutes don't need megaphones (Or Rogues) Started by: Squishy on Jul 22, '21 05:24

A long time ago as an incentive to be social, we created rewards for people who chatted.  Lately the scales have tipped a little too far to the direction of people collecting rewards for chatters who dont actually chat.

Soooo we have changed the chat rewards for lounge to be for people who actually chat in lounge and make it more difficult for those who do not chat to claim chat rewards. 

The first change is that rogues for lounge no longer say it in public, it now PMs people who have actively chatted recently - keeping things in the original goal of the reward - to reward those who chat.

336 Rogues a day is what the game is programmed to spit out on lounge, now all of them will go to people who chat as it was originally intended, rather than half of those earmarked rewards getting taken by people who don't chat.

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Doing this is all fine and dandy but no one rarely chats in the games family chat anymore.
What about those that rarely use the lounge and stick to the games chat room. Why should they be left out when they chat their asses off in other rooms.

Just a notice on my part.
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For those of us who enjoy the odd dabble of #trivia, will we enjoy rogue notifications or are they limited to #lounge only?
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Noncan as of now, lounge is a 3rd party app that we integrated into sort of a hybrid thing into the game.  The new version will have chat fully integrated where all activity will be counted regardless of source.

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Thanks for that Squishy.... I have been feeling left out
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