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Free xhamster subscription for everyone Started by: Lincoln_Lawyer on Sep 28, '21 21:33
War... 1 minute looking and I see a level 10 LH and 2 level 15 RH. Gee... I wonder who they were? Sooooooo surprised. How is anybody honestly expected to give 2 $#!+$ about our crews when it's the same damn people in charge over and over... no matter how many wars there are? We know that we're never going to be given a chance to do anything because we're not part of the same crew who has been running every district for years...
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 I'm complaining about the loss of desire for people to bother achieving the rank.

I only want to address this comment.

The reason I see many people have lost the desire to achieve anything above Wiseguy or even Made is due to the constant rotation of the same crew leaders. Same people just a different name.   Maybe just Maybe if it was made a point (by "the Commission" we all know who runs the game) to authorize different bloodlines maybe even throw a few new bloodlines( and not just for the occasional show of look it is a new bloodline), this desire you want to see in people wanting to go beyond Wiseguy or Made will fire up again. 

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I just don't get that it's a total fatal error accepted game wide to kill because of or even ask about bloodlines and can/will result in your character killed, account deleted, etc.

The reason given is everybody deserves a fresh start.

If we don't punish people because of bloodlines we shouldn't be able to constantly automatically reward then because of bloodlines either. You shouldn't kill a whole city off because of 1 person's actions and then reward that person as soon as possible with a hand or even another city. It makes no sense... it would be like putting drug addicts in charge of a pharmacy. They've just proven they can't handle what you're rewarding them with...
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Peeking his head in after almost 2 years to the day of being gone. Some nice ideas to add maybe but I wonder where the statistics to show the bleeding of players here. Seems like its got about as many as it did just different names.

"

Julius, c'mon man, would you have read or even clicked on a post that said, lets make the game harder?

Reply by: Lincoln_Lawyer at Sep 28, '21 21:41


In a way it did say that.

Doesnt matter if you rub one out or in as long as you end with a grin.

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Having started playing this game a few years back and leaving and only returning early this year, perhaps I can give some insight on what made me leave to begin with.  This is a 24/7 365 days a year game.  As such if you don't devote pretty much every moment you can spare you are at a handicap.  The game has no means for you to take a day or 2 off let alone a week, without losing all the work you did on a character.  So anyone playing any other game or that consistantly works over 40 hours a week can find this game difficult to play and get places. 

At the time I found the game fun and interesting but after a couple months realized I could not keep up with others, as I did not have the free time to allow me to do so and with the constant threat of losing my character to those more active.  Once my character died while I was off-line I called it quits.  I had to many other things going on and I could not afford to be more active at the time.

Now what I would suggest is a means that every character can designate 8-12 hours a day that they are off/sleeping.  During this time if a character is not logged into the game they get certain benefits if they are active then they just lose out on these bonuses.  Now what I suggest is that the bonus makes those individuals much harder to locate (after all the character is inactive), also I would make all BG's much more effective (after all someone sitting in a fixed location is easy to set up protection on).  I would even have BG's fire back.  I would also look at giving people a bigger bonus on shooting active characters in the game, for one it is more challenging and a lot more risky.  Don't let people that are back shooting or shooting a stationary target get the same reward with no risk.

I think doing something like this would make people stay around, after all getting killed all the time when you are not active sucks.  I have no issue starting over, but when it happens I at least want to be playing the game when I died.  Starting over everytime because someone killed you while you were not playing tends to get old.

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Since I only come back because I want to write, I find it really annoying that when my character dies, all the hard work writing just drops from VIP. The freebies from it are often the kick in the ass I need to stop avoiding replying to something on the other side of the country. Even if the points in the lotto are cut in half, I would love to still be paid out for my efforts since its rarely my fault I've been killed... unless ya know, I'm doing one of those fancy suicides. 

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The other thing I think you should do is have Perks that would simply freeze the game for a player for a length of time.  Everything for you character freezes in time for a certain amount of days.  This effectively would allow people to go on Vacation or have a short time away from the game and not lose their character.  It would also prevent people knowing they are going to be gone for a period of time and cause trouble as they will likely be killed before they come back anyway why not go out with a bang.

I look at it like you want to do something to make it where these characters can be played later and not suicide on the other players in the game.

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I'd still like to see changes made to reinvigorate the game. We're just over a year on down the line and the game is still losing players, hell the players that are still here can't even be assed to log in for an hour a week. I have lost track of the number of Rogue crews that have popped up due to inactivity, and I expect even more to throw their toys out of the p[ram and leave for an extended period when their crew is disbanded because the Hands or CL can't be bothered to even log in for a week.

 

I, like a few other around here have committed a huge amount of time and resources to playing MR over the years, and it would be a shame if it disappeared completely. And its not because its a browser game in the 2020s either. i play another browser game, there are characters on it that are 15 and 16 years old (there's no permadeath, so different to MR) but there are over 40,000 active players a day, and an active player count of almost 200k who log in a few times a week or month. 

 

MR could be like that too. I remember when 2,000+ people played .org. We used to have crews of 200 people. Now we struggle to fill crews of 30. The game needs a complete revamp and refresh. The playing field needs to be levelled, and things need to be put in place to stop the same dozen folks from simply being CL, dying, coming back, being a hand, getting a crew again and again and again. Perhaps something akin to if you have been a CL or Hand and Die, you can't be a CL or Hand again for 30 days, hard coded into the game. It won't be a quick fix, and it won't be easy, but at this point i don't even think V2 will save MR, and that would be a huge shame.

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An unpopular opinion but as mentioned in the original post, Squishy is part of the issue for the loss of players. If that isn’t obvious to people then I don’t know what to say. Sure we may say “those ppl were all bad guys” but there’s a way of going about things and since forever, Squishy has gone about it (in my opinion) the wrong way. This has had an impact on users wanting to sink time into the game. Squishy enjoys socialising with users, I think the game needs that but also needs someone set apart from that to make other decisions.

I’ve played this game for 2 decades, in the last 10 years things have got extremely bad with regards to the reactions displayed in main when the big guy is questioned or his ego is bruised. It wouldn’t be surprising to find myself on the wrong side of a good DDing with this post but we’ve seen some truly great players leave because of the way it’s ran.

It does need a shake up, I mean I’m sure there was a new game promised some time ago, which hasn’t seemed to materialise for whatever reason, which is whatever. This place is good enough anyway, it just needs some tweaking and a huge shift with regards to how punishments are handled. I’ve been on the wrong end of DDs for things I’ve never even done - hours and money both wasted because Squishy’s knee jerk reaction at the time was to punish every man, woman and child who was connected to a person who was involved in an incident. It’s just not fair and that is what people are sick of. The fairness of how we are treated as players when things go badly.

We’ve seen all sorts of questionable shit over the years and that is what stops myself and many others from playing and also talking out against it.

On the other side to this argument Squishy is, as has been mentioned, kind with regards to how people build a gun, credits, events etc. that is what keeps people hanging on by a thread but there really needs to be some kind of solution to the regular issues/trends/themes we see from players not wanting to be here.

Player Commision?
An independent admin team with a clear set of rules and punishments?

I believe players should have a bigger hand in deciding what the processes are behind some punishments.

Another issue has been the fact that groups regularly run the game, this would be more difficult with a larger user base it would be too difficult to manage everyone. There has also been too many rules/requirements made to be a leader these days. I genuinely couldn’t think of anything worse than to be a leader right now, which is a shame as that is what really drove me to want to play. The idea of creating a crew and instilling my ideals into them, training new players up and creating a close knit group as we have seen in the past.

Being a leader is now often forced on people, who struggle at times to meet requirements and quickly realise they’ve been set up to fail.

I’m solution focused so apart from the above I truly feel the game needs to go back to basics somewhat to entice newer players. Before that though, a very hard recruitment drive, much larger rewards for referrals, get ads everywhere to encourage new players in. Fuck it let them start with a significant amount of money that can’t be transferred out, they can buy BGs with em. I’m not sure but they need something to keep them being cannon fodder.

I’d genuinely like to have some kind of excitement for the game without worrying if I’m going to get a DD if I disagree with something. That would be a nice start.
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Being a leader is now often forced on people, who struggle at times to meet requirements and quickly realise they’ve been set up to fail.

There is a queue of people who would like to be a leader, its a pretty global ambition of every newer player... however, they may not be properly under the thumb of an existing leader, or owe the right favors, or have demonstrated absolute loyalty, (and don't get me wrong, all of those are 100% acceptable criteria), but thats a bit like saying that you are looking at a crowd of people raising their hand, seeing no inner-circle-friends raise their hand, sigh heavily then force a friend to set up.  You can be the gatekeeper, but you lose the right to complain that your side is empty when you don't let people come through the gateway.

There has also been too many rules/requirements made to be a leader these days. I genuinely couldn’t think of anything worse than to be a leader right now, which is a shame as that is what really drove me to want to play. The idea of creating a crew and instilling my ideals into them, training new players up and creating a close knit group as we have seen in the past.

This is the byproduct of becoming a jaded vet.  After playing countless accounts, a fair bit of users see being a CL as just the bonus to their gun - a tool to instill their will on others.  Often people lose the wide eye wonder of working with new people and building something from the ground up.  That sense of public service is no longer there, that sense of accomplishment or crew pride is no long there.  When vets become jaded they retreat into their ivy towers and don't bother interacting with the unwashed masses.  They view it as work to interact with someone who isn't directly in their inner circle or can provide a service right then and there for them.  They've move past the point where they feel the need to build up relationships and just want the gratification of being able to pop their head out from the towers, pew pew, and go directly back in.

Before that though, a very hard recruitment drive, much larger rewards for referrals, get ads everywhere to encourage new players in. Fuck it let them start with a significant amount of money that can’t be transferred out, they can buy BGs with em.

Ads are expensive, our google adwords works out to be about $25 per new user, when I can find extra money, I try to spend it on advertising, but with such a negative ROI its hard to keep doing it knowing we will get a positive ROI on the new version - so I'd rather max my credit cards out on the new one than this one.

much larger rewards for referrals

I'm not sure I am comfortable with increasing them, for example, a player with 4 referrals has earned $164,717,857 and 97.62 credits, and 18,130 (more than the XP required to go straight to Consig) just from having 4 people he referred play. You currently receive a copy of all rewards your referrals earn when completing achievements for their current and all future accounts of yours and theirs. This includes cash, credits and XP. This benefit lasts as long as both of you play on the same master accounts, regardless of how many names are played over the years.

We’ve seen all sorts of questionable shit over the years and that is what stops myself and many others from playing and also talking out against it.

Stops yourself and many others from playing and talking out against it? Is that why you stole JesusTheGangsters name and are impersonating them? It's shitty to use another persons name knowingly and intentionally.  Why try to imitate JesusTheGangster?

An unpopular opinion but as mentioned in the original post, Squishy is part of the issue for the loss of players. If that isn’t obvious to people then I don’t know what to say. Sure we may say “those ppl were all bad guys” but there’s a way of going about things and since forever, Squishy has gone about it (in my opinion) the wrong way. This has had an impact on users wanting to sink time into the game.

You are upset because you are feeling the consequences of your own actions.  I am sorry that we were both unable to learn from your mistakes.  Yours being that they keep being repeated, mine being that I keep having faith that even people who repeatedly commit the worst actions sometimes turn out to be decent people if given enough chances.  This site would be better off if there wasn't a 'Man I know this is the 8th time, but I'm sure letting you back in for the 9th time will end up just fine!'

It wouldn’t be surprising to find myself on the wrong side of a good DDing with this post but we’ve seen some truly great players leave because of the way it’s ran.

You are griping but you arn't currently harassing, or benefiting from cheating, or being racist, you arnt currently targeting staff members personal accounts, and you are under your previous level of toxicity, so no, you are not being DD'd.

Player Commision?
An independent admin team with a clear set of rules and punishments?

I fund this funny because of two prior incidents with you.

Added By: Squishy on 07/19/17 23:42
Username: XXXXXXXX
Admin jailed XXXXXXXX for 30240 minute(s), reason: Revenge against someone for going to staff to solve a harassment problem is pretty shitty

and

Added By: Squishy on 09/05/17 13:20
Username: XXXXXXXX
Admin Wacked: Authed By Disorder - Revenge upon killing of admin accounts.

Its people like you that make it impossible for an independent admin team to function.  How long until you shoot their personal accounts or scream that they should never be allowed to play (cracks whip) only work.  How long until you scream from the rooftops that theres some sort of cheating going on because they ruled on a player harassment issue different than you because your personal thoughts towards harassing people has a whole different barometer than what the rest of us consider to be acceptable?

 

Added By: Squishy on 06/06/14 19:35
Username: XXXXXXXX
Admin Wacked: Please go join the klan some other place, talking like that wont get you very far

You obviously have a different set of standards when it comes to the acceptability of being racist in public.  Its been a few years though, so maybe you've learned to dial back the racism when not within your close group of like minded friends.

Added By: Squishy on 10/14/14 15:08
Username: XXXXXXXX
Admin jailed XXXXXXXX for 20160 minute(s), reason: RHM was scripting

&&

Added By: Squishy on 10/16/14 14:18
Username: XXXXXXXX
Admin jailed XXXXXXXX for 17280 minute(s), reason: RHM was scripting

You and your other upper were benefiting from the scripting, but hey, anything for that advantage over honest players right?

Added By: Squishy on 12/15/16 04:28
Username: XXXXXXXX
Admin jailed XXXXXXXX for 1440 minute(s), reason: Hey, lets all contact the person who is asking not to be contacted.

Gotta love that harassment.

Added By: Squishy on 07/11/17 15:33
Username: XXXXXXXX
Admin Demote: Harassment

And another...

Added By: Squishy on 09/30/20 14:57
Username: XXXXXXXX
Admin Wacked: Toxic Player - Multiple Offender

Yet some how I keep thinking that maybe you'll grow out of it, that you'll stop ... well... being you.

You have a few valid points, but mostly your complaints read like a yelp review of former inmate who has recidivated 8 times

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Thanks for taking your time to reply, it was an interesting read.

There is a queue of people who would like to be a leader, its a pretty global ambition of every newer player...

 I think you're right, until they understand what being a leader entails and all of the hoops you have to jump through to get there and maintain in order to hold a crew all the while potentially having NPC's come at you as well. Can you not understand how daunting it must be for a newer player to have to go up against all of that? Even as an older player it is.

I'm saying it's forced on people because if leaders aren't created, NPC's pop up and people who might not have been ready or people who might have not wanted to lead are forced to do so to avoid such a scenario. You understand why this would be a reason for people to feel forced to set up I assume, yes?

 

Often people lose the wide eye wonder of working with new people and building something from the ground up.  That sense of public service is no longer there, that sense of accomplishment or crew pride is no long there.

I disagree, I think for many this is part and parcel of why they set up. For some, you're completely right, they're rubbing their greedy little hands together and wondering how many more boosts they might get but for others, this is why we set up but now it comes with all of the above points I mentioned. It's too much to contend with for most.

 

Stops yourself and many others from playing and talking out against it? Is that why you stole JesusTheGangsters name and are impersonating them? It's shitty to use another persons name knowingly and intentionally.  Why try to imitate JesusTheGangster?

Whatever my action is, it doesn't detract from the point I made. Questionable actions have been made and as a result people have stopped playing. Would you agree with that point or no? I feel that is one of the more common reasons for people turning away, the sense of unfairness and being aggrieved.

 

 You are upset because you are feeling the consequences of your own actions.

I am genuinely not upset, I am merely replying to the original poster and trying to explain a different perspective as to why I feel we're losing players. The fact the original poster says "This is not to bash admins" was a red flag to anyone new here who might wonder about admins. The fact it was needed to be said, says the original poster expected it to happen, which shows they have heard it said too.

With regards to my own actions, I know I've been a nightmare in the past. Some of the things you listed were true, some weren't, some were half truths that were created to exaggerate a situation but were enough to warrant a DD.

 

Its people like you that make it impossible for an independent admin team to function.  How long until you shoot their personal accounts or scream that they should never be allowed to play (cracks whip) only work.  How long until you scream from the rooftops that theres some sort of cheating going on because they ruled on a player harassment issue different than you because your personal thoughts towards harassing people has a whole different barometer than what the rest of us consider to be acceptable?

The answer to your questions is never. In game actions have in game consequences and the action you seem to refer to is a very very jaded one, which at the time seemed enough to be away with a regime that had a very firm grip of the game. You saw a side to it, I saw a different one, the result was everyone died. I'm over it.

 

Even the reply you just gave me, as I said was interesting. It's dripped in sarcasm and slights at me, when all I'm doing is trying to provide genuine feedback as to a reason why there is a loss in players. What I want from an admin of a game I sink money and time into isn't that (especially when I've paid my due's for past wrongs), it's professionalism and an open mind to what players are saying (and it's not just one or two, it's many), to the point where they are just walking away.

I hope it can change, I hope as a user base we can all come together and share thoughts on what we can do to reverse what's going on and you as an admin and owner can take on board what is said. Perhaps your over this place though, maybe it's no longer relevant and if you feel that the new game, whenever it comes out, is going to see a mass influx then brilliant, fantastic, if I can be a part of it I look forward to it but I'm not seeing a great deal to convince me it's going to be much different to how this place has been running it's current course.

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This is the byproduct of becoming a jaded vet.  After playing countless accounts, a fair bit of users see being a CL as just the bonus to their gun - a tool to instill their will on others.  Often people lose the wide eye wonder of working with new people and building something from the ground up.  That sense of public service is no longer there, that sense of accomplishment or crew pride is no long there.  When vets become jaded they retreat into their ivy towers and don't bother interacting with the unwashed masses.  They view it as work to interact with someone who isn't directly in their inner circle or can provide a service right then and there for them.  They've move past the point where they feel the need to build up relationships and just want the gratification of being able to pop their head out from the towers, pew pew, and go directly back in.

 

This is so unbelievably true it isn't even funny anymore.

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