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Accountants - Expanding the Feature Started by: JamesDouglasMorrison on Jan 23, '22 17:40

What is your idea?

My idea is that an accountant could be open to attack by other players.  Perhaps a gradient: Rob (gains something small), Kidnap (gains something bigger) Ransom gains something bigger) Kill (gains nothing, but badly affects the employer of the accountant

Has your idea already been suggested in some form or another before? (Check the Suggestions forum for past threads with ideas the same or similar to yours.)

Not that I can see.


What does your idea entail?

Giving players the opportunity to attack other players non-fatally.  The money going to players could be rebalanced by protection costs for accountants.


How can your idea be successfully implemented into the game as it stands?

I think by having an accountant on the payroll, with added functionality


What major changes would be needed to make your idea work?

Coding

Positives are that it would be novel, a new form of warfare perhaps.  Negatives are that it could cause conflict
 

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