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GAME CHANGE: Wack Tapering Modification | Started by: Squishy on Feb 08, '22 00:33 |
The top 1.5% guns in the active player population AND are above 1,000 wack after max will taper as the following: The first spot of the 1.5% = +50% (From 1,000-1,499) (+25% From 1,500-1,999) (+10% From 2,000+) **this area scales with even distribution from 1st to last*** The last spot of the 1.5% = +95% (From 1,000-1,499) (+70% From 1,500-1,999) (+55% From 2,000+) This change is now live. |
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Report Post | Tips: 13 / Total: $260,000 Tip |
How does this affect BG wack tapering? |
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Reply by: Honesty- at Feb 08, '22 00:34 | |
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If you are the last spot of the top 1.5% AND had a wackstat after max of 1,320 you would be at 95% +95% would translate into receiving 95% of what you would get had you not been in tapering. Pre tapering value->Post tapered value 1.00->0.95 |
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Reply by: Squishy at Feb 08, '22 00:44 | |
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How would +1 Marksmanship work with the tapering? Curious if it would still be +1 kill or less if you were in the top percentage. |
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Reply by: SpaceCowboy at Oct 13, '23 18:35 | |
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Tapering is the final modifier before anything is recorded. A +1 markmanship is the same as a kill. What you get out of that kill is based upon if you are in tapering or not and what position. | |
Reply by: Squishy at Oct 13, '23 18:40 | |
Report Post | Tips: 3 / Total: $60,000 Tip |
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Minimum $20,000