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Killing In Over 275 Different Cities / 100 Countries Started by: Squishy on Aug 30, '22 23:42

We have modified the workflow of our wacking process to run on servers spread out in over 275 different cities across the globe, encompassing over 100 countries.  What does this mean in general terms?  This means that it will greatly reduce the server lag/jitter/latency and any other things that can contribute to not scoring that perfect 333ms wack tempo.  The timing now only factors in from when you submit the wack request, until it gets to one of the local servers, no longer counting any time after that point.

You can see how close your local server is by visiting https://speed.cloudflare.com/

 

TLDR; We have greatly improved the behind the scenes which triggers the "Too soon!" message, now it only factors in your speed from your finger to a new server a few miles away, ignoring nearly every other contributing factor that could contribute to it. 

 

 

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