May 15 - 06:14:15 |
|
Post Reply | Post new topic | Page: 1 2 [ > - >>> ] |
CODE CHANGE: Unsponsored promotions past WG | Started by: Squishy on Sep 09, '11 18:42 |
In a city that is not controlled by a Godfather, an unsponsored user is able to purchase an HQ providing he has all the minimum requirements for Mademan, thus receiving the promotion at the same time. |
|
Report Post | Tip |
(this code will be in place shortly within the next hour or so) |
|
Reply by: Squishy at Sep 09, '11 18:42 | |
Report Post | Tip |
I really have to say that this makes me leery. If a CL is not willing to promote someone to Made Man, out of the worry or suspicion that they may take that promotion and then go rogue, that whole thought process is now... irrelevant. Now someone can autopromote all the way to Wise Guy and then just... say "screw it" and buy a HQ and rogue. |
|
Reply by: CM_Punk at Sep 09, '11 18:48 | |
Report Post | Tip |
Taking an unsponsored promotion of this sort will result in you being set at the bare minimum XP for Mademan. This is to maintain the integrity of the previuos CLs decision to hold a member back from higher ranks. The member will now have to earn any rank after made on their own, it is not carried over. |
|
Reply by: Squishy at Sep 09, '11 18:51 | |
Report Post | Tip |
"I just don't understand why this is necessary." |
|
Reply by: Squishy at Sep 09, '11 18:57 | |
Report Post | Tip |
Punk, the approval process is still in place and will still work as it always has. Because it has always been in the hands of the players to run approvals. Its never been a coded part of the game. As long as it doesn't allow someone to build up Don experience at Wise Guy then rogue and auto rank from Wise Guy to Don, I don't see anything terribly wrong with it. |
|
Reply by: GilKrundle at Sep 09, '11 19:00 | |
Report Post | Tip |
Okay, see, I don't care if they're a Don or a Made Man - a rogue is a rogue is a rogue, and this gives the opportunity for more rogues to occur. |
|
Reply by: CM_Punk at Sep 09, '11 19:27 | |
Report Post | Tip |
I don't think you're whining, CM_Punk, but I do ask you this: |
|
Reply by: AlexKeene at Sep 09, '11 19:37 | |
Report Post | Tip |
Forcing a leader to pay attention to Wise Guy's instead of relying on game mechanics to hold someone back is a good thing. Making the decision to trust or not trust someone at that position should have a "clock" on it, and not allow it to be some indefinite hold at Wise Guy. |
|
Reply by: GilKrundle at Sep 09, '11 19:41 | |
Report Post | Tip |
Wearing the rank of Made Man signifies to the rest of the world that you've gained the acceptance of your peers. It tells everyone that you belong where you are. This seems to completely negate that. I know it's a concession for the sake of gameplay mechanics, but it still makes getting Made hard to take seriously. |
|
Reply by: Rudiger at Sep 09, '11 20:29 | |
Report Post | Tip |
Anything to add a little excitement around here is a good idea. As it stands, rogues are basically irrelevant to the game at this point. Seriously, can anyone remember the last rogue to make even a minimal impact on the game? This is not going to change anything. Just because someone can get a promotion to Mademan despite the wishes of any crew leader does not mean that all of a sudden they will be able to penetrate the mob of bodyguards following around most leaders.
There was a time when a single rogue could wipe out half the game's CLs. Prowackers were unable to be detected unless you caught them wackbacking into jail. There was a cap on bodyguards allowed. The game has been wussified little by little. We really ought to begin rolling back some of those changes. This isn't real life, folks! There should be some excitement and danger involved with our gaming activities. Otherwise, hell, let's play a quilt knitting RPG. |
|
Reply by: EddieSchumacher at Sep 09, '11 21:05 | |
Report Post | Tip |
"Wearing the rank of Made Man signifies to the rest of the world that you've gained the acceptance of your peers. It tells everyone that you belong where you are. |
|
Reply by: AlabamaWorley at Sep 09, '11 21:36 | |
Report Post | Tip |
This feature has been completed, and is currently being tested. It will be going live at 23:00 |
|
Reply by: StreetMusings at Sep 09, '11 22:25 | |
Report Post | Tip |
Skulfa, as long as there is one city without a GF, then it can happen. And since there has never been 8 sitting GFs at the same time, there has always been a city to buy a HQ in that didn't have a Godfather. |
|
Reply by: GilKrundle at Sep 09, '11 23:07 | |
Report Post | Tip |
I'm not sure I really understand what this is hoping to rectify. |
|
Reply by: Chuckle at Sep 10, '11 11:53 | |
Report Post | Tip |
i must admit i am surprised either something about bodyguards which has been mulled over or the pp/whack stealth werent further ahead of this as dont see it as a needed change. |
|
Reply by: CottonPicker at Sep 10, '11 23:02 | |
Report Post | Tip |
Totally agree with Chuckle here, I'm not exactly sure of the point in this. It's not going to make any difference whatsoever as to what rogues can do. It might tempt a few to use it to start with but they will come up short a couple of times and then not bother attempting it again.
Also, like Chuckle says, there are far more pressing issues to change if you really wanted to shake things up like bodyguards and witness statements. If you took away the failed wack witness statements (because I know you're never going to take away people's bodyguards) it would make things a lot more interesting simply because the rogues would last longer which means they would get more shots in and who knows... maybe even 1% someone. |
|
Reply by: VoodooBanjo at Sep 11, '11 13:57 | |
Report Post | Tip |
(Before words are shoved in my mouth and taken the wrong way I would NEVER rogue.)
Hmm some negatives indeed but i am interested to see what will happen.
Be quite a feat if someone could set up and manage to keep the reigns. Though I dont see the family of said rogue dropped out of would take it quite well even if the intent is not to just start trying to wack random people. I understand that going rogue in an already Governed city but, a vacant city wouldn't even concern me so long they're not shooting at other cities.
but like i said the family they left wouldnt take to kindly to them just leaving, only way i could see it not ending in death is if said persons pays a very hefty amount of money for disrespecting them in such a manor. And managing to come to terms with the other cities GodFathers. Sorry if i rambled just speaking off the top of my head. |
|
Reply by: Gallifrey at Sep 12, '11 00:14 | |
Report Post | Tip |
I think this gives great balance to the game as the insurmountable number of bodyguards that some players can purchase can be balanced out by 1% chance hitters. |
|
Reply by: WeedMaster at Sep 12, '11 02:13 | |
Report Post | Tip |
WeedMaster, you do realize that no hitter should rely on a 1% chance to hit their target. Plus, this addition will, in no way, support the ability of users to make those shots, anyway. |
|
Reply by: Skulfa_King at Sep 13, '11 22:48 | |
Report Post | Tip |
Post Reply | View All Threads | Page: 1 2 [ > - >>> ] |
Minimum $20,000