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Achievements Started by: Jonny on Sep 14, '11 01:49

My idea is to add achievements for reaching x amount of units... Examples:

Corner King - reach 25 units

Crack Kingpin - 35 units

Hunter S Thompson - 50 units

George Jung - 100 units

And also achievements for living for x amount of days or being online for x amount of hours... Examples:

Lucky: survive for over 30 days

Untouchable: Survive for 90 days

Unkillable: survive for 150 days

Just plain skilled: survive for 365 days

 

Or alternate achievements for being on for x amount of hours.

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The rewards for reaching drug unit milestones are twofold:

-- The higher ranks that come along with gaining those units.

-- Being able to carry more drugs, period, and earning more money on a sale.

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true, but still, it's good to get some sort of recognition... And also there are still the achievements for being online for x amount of time, or for being alive for x amount of days/months.

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Have to agree with Rudiger, nice idea, but the fact remains people are getting enough reward for moving up in the units.

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I forgot to mention... Not even if it gives you exp, credits, or money, even just to have an achievement... Like a proverbial pat on the back or something... I know it sounds kind of... less-intelligent, but it just seems like a good idea to me unless it's a pain in the butt to code. If it is then nevermind. But I don't know too much about coding because I've only operated on Microsoft Visual Basic and only the simple stuff.

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