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GAME CHANGE: Capping BGs to current max. | Started by: Squishy on Sep 16, '11 19:16 |
Why not reset the game xmad or ny's day nd cap bgs to 100 nd just dont make as many ria's to stop guns been over trained to the bg ratio? |
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Reply by: Activys- at Sep 26, '11 12:43 | |
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Question for Squishy... Was there ever a notion within the site's administration to simplify this BG scenario by drastically increasing the cost & effectiveness of a single BG thus lowering the #'s (cap)?
I remember it being mentioned in several of the old forums but am curious as to whether you gave it proper consideration or not? There's talk of the lengthy accounts here in this thread and it got me to thinking...?
If you upped the importance of owning BG's by making them uber expensive and played with the attributes they give the player - you could then justify an old account having an excessive number of BG's. (Whether bought or paid) Simply put - Same or better protection (per BG) at a higher cost = fewer BG's per account. A scaled down version if you will?
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Reply by: Alfonce at Sep 27, '11 01:00 | |
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"increasing the cost & effectiveness of a single BG thus lowering the #'s (cap)?" |
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Reply by: Squishy at Sep 27, '11 03:23 | |
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But some random gangster SHOULDN'T be able to go around and buy a BG. From role-play purposes alone, a BG should be provided to them by their CL for protection as a reward for, for example, exceptional service. And they SHOULD be harder to wack, but if, say, a BG has 500 health, that means 5 shots still kill it. You can re-work the way protection works for BGs to offset the more health, maybe instead of 4 hours protection, they only get an hour protection. |
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Reply by: CM_Punk at Sep 27, '11 05:25 | |
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"But, if you're just looking for quick and easy fixes, here's two. Bodyguards can now no longer be bought unless you're Made Man or higher. Bodyguards lock price at the highest rank your character has achieved, thereby getting rid of this ridiculous "demote to load up on BGs" phenomenon. " |
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Reply by: Squishy at Sep 27, '11 06:21 | |
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If it being unfair to some players is the only reason you're not instituting either the Locked Price or No BGs Below Made policies, then I'm going to say this for the first time since I started playing this game, eight years ago: |
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Reply by: CM_Punk at Sep 27, '11 06:49 | |
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"The only way it could have was if there wasn't a week's delay implementing it, which just gave CLs the chance to get as much money as they can and artificially inflate that number as high as it can possibly go." |
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Reply by: Squishy at Sep 27, '11 16:59 | |
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Yes, I suppose the functional aspects of the game outweigh the RP advantages that less BG's afford. On the other hand, if they were more costly and less effective then it just wouldn't be as fun! Thanks for the proper info. Squishy. |
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Reply by: Alfonce at Sep 27, '11 22:49 | |
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