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GAME CHANGE: Hitlist anonymous modification | Started by: Squishy on Sep 20, '11 16:11 |
Question: When was the last time anyone was killed as a result of a hit being placed on them? |
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Reply by: Chuckle at Sep 21, '11 10:42 | |
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Mr. Chuckle. I don't think it's all to do with the actual death of someone who has been placed upon the hitlist. It's more to do with draining a targets money and maybe setting them up for a BG wave or other things. If they just paid out 200 mill to buy out a hit, they're less likely to be able to repair/buy new BG's after. |
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Reply by: VoodooBanjo at Sep 21, '11 10:46 | |
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Im not trying to sound ignorant about this but this is how I see it. |
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Reply by: Kev at Sep 21, '11 11:07 | |
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"I want to see hits in the game, which is why I felt this was a better solution than the 1.25x buy off.
Well the hitlist has been the same for years when it comes to the buying out a hit. So why change it?
All I'm saying is the financial strain that it takes to buy off a hit, is the targets problem not yours. If it cost them a few bucks to get rid of the hit then so be it. |
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Reply by: HiramAbiff at Sep 21, '11 12:30 | |
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A little addition...
I believe changing the hitlist has been a knee-jerk reaction to the recent large hits that have been placed as you (Squishy) stated that you didn't want people to have to swipe a credit card to get ahead/stay ahead, but the thing with that statement is... they didnt HAVE to swipe their credit card to buy off the hit.
Let's use the the hit on Chade as an example as it was the biggest one we've seen... now I'm not sure if Chade swiped a credit card to be able to buy off the hit but for arguments sake let's assume he did. Now... the buy off for the hit was just over 200 million. Chade is a powerful boss out of Las Vegas (now a Godfather) who ran a family with 40+ members, he could have chose to wait to gather the money from his family, his city and himself. I have seen his wealth status as "Obscenely Rich" more than once so it's obviously not so difficult to get to 100 million, so why would 200 million be so much harder that he had to swipe his card? The fact is... it wasn't hard, he CHOSE to take off the hit in that way. He could have waited for his city to gain the money via game play means, he could have got to 150 million and asked one of the money men (Premeir, Roman, Alabama and Grif to name a few) for a loan of 50 million, which with the correct interest rates in place I'm sure one of them (or maybe 2 of them together) could have got him the money and the hit could have been bought off that way. Instead, he CHOSE to swipe his card. There WERE other viable options, he just chose what he deemed to be the easiest one.
I believe that in changing the hitlist you have throttled off what could have been an entirely new aspect of gameplay... loan sharking. To say this is supposed to be the mafia, we are missing one of the biggest operations of organised crime in giving out dirty loans.
I'm not angry that you have decided to change this feature, more... disappointed that you didn't give it some time to see how it would play out. Let's not forget, Roman had a hefty hit out on him at one point and he didn't have to swipe his card to pay it off. He rallied his city around and within a VERY short space of time had the money to take the hit off. |
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Reply by: VoodooBanjo at Sep 21, '11 13:38 | |
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"Question: When was the last time anyone was killed as a result of a hit being placed on them? |
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Reply by: Shedao at Sep 22, '11 19:49 | |
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One thing to look at. (Made up scenarios, btw) |
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Reply by: Squishy at Sep 22, '11 20:02 | |
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I completely agree with Kev's last post, he hit the nail smack bang on the head. I like Axe's idea though of the hit reducing over time, so long as it is not too much. |
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Reply by: Thor at Sep 24, '11 10:59 | |
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I have a suggestion for everyone on the site...Why don't you let a feature run for a while before making premature decisions about the quality of said feature? You don't know how people will use the feature, you don't know how it will work to change the playing dynamic, and I highly doubt there is a single person playing this game that can see the future. |
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Reply by: Anubis at Sep 25, '11 02:38 | |
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Well no offence but I don't need a crystal ball to see that I will not like to put a 100 million hitlist in the future to be gone in 24 hours if i decide not to invest more into it, I beleive that's what people are trying to point out. If the people who usually invest in hitlists, are not willing to continue on doing, this feature can turn hitlist into a non used game feature. It's a valid point thats being brought up by the users. Hitlists definately make things more interesting, no one can deny that. Things are so so quiet usually, that any little shit hitlist makes the excitement of the week, which in my opinion, is one more reason to make it last more!! However I don't think 1% is much, and for most hits I can totally see people paying the fee to keep it up, so we shall see. One thing I must say though, since this is not being coded based on reality, I would love to see back the - If the hitlister dies, the hit is gone - That added more fun to it, specially in cases of multiple hits, when suspect lists are made, it can add conflict to the game and more excitement. I remember times when certain leaders were trully determined to kill everyone in suspect list if the hitlister didn't show up. Good times!! |
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Reply by: Katarina at Sep 25, '11 13:18 | |
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Anubis, I don't think anyone is questioning the integrity of anyone working for the game. People are simply saying that they beleive the changes made are the wrong ones in their opinion, another way would be better. You have discussed at length (in private) how you think these changes will affect the game, no harm in letting everyone else do the same in an area where educated feedback is given.
Personally, I think a little bit more conflict in the game would be a good thing, I like Katarina's point of reverting to how the hitlist used to work as it did add that little bit of fun to things.
Kev, the people at the top are generally there because they work harder than most everyone else, but just like Scottish football, if the same people are constantly at the top, people do lose interest. It's a fine line between rewarding peoples effort and making everyone more involved. In saying that, I agree that things are (and have been) stagnant for a while now and it is something that needs addressing.
This is where I become completely useless however as I don't have a potential solution for this. I think the BG cap is a great start, but as I mentioned already, I don't beleive this hitlist change is the way forward. |
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Reply by: JihadJerry at Sep 25, '11 16:32 | |
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Maybe it's clearly stated and I missed it, but is there a way to know exactly when the hitlist will expire? |
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Reply by: Axe at Sep 26, '11 23:26 | |
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Hi Axe, yes I think I recall seeing an expire date on the test hits, to tell you know when you have to 'top up' by. Was typed in a small font, so easy to over look
Not 100% certain though, so I may be wrong |
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Reply by: PARISo at Sep 27, '11 00:01 | |
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Posted on Posted by Target Pay Reason |
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Reply by: Squishy at Sep 27, '11 03:01 | |
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