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| The Grin Report | Started by: Chuckle on Sep 21, '11 11:55 |
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Squishy, BG's and defence may be lower now than just a few months ago, but they are getting higher again. We are going to have at LEAST 2-3 months of stagnancy now which will only serve up more BG's and higher defences. How many BG's do we have now compared to lets say... after Orleans had been wiped out? I guarantee that number has risen ever since and now across the board all we have is allies of Roman and Prem so there will be no serious conflict for another few months, by which time we will be back to the ridiculously high defences, and ridiculously high number of bodyguards.
I feel you're being really short-sighted by just picking up on Grin's numbers, he made a lot of very valid points which the people who have replied to this thread have generally agreed with and all you've done is pick fault with his numbers.
I'm really disappointed that you've got so defensive over this, you seem to be taking this as an attack on you personally when it was actually aimed at improving the game. Grin, nor the users have demanded that you change all the features to suit his ideas... they are merely that... IDEAS |
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| Reply by: VoodooBanjo at Sep 22, '11 11:42 | |
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"I feel you're being really short-sighted by just picking up on Grin's numbers, he made a lot of very valid points which the people who have replied to this thread have generally agreed with and all you've done is pick fault with his numbers." |
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| Reply by: Squishy at Sep 22, '11 13:10 | |
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If it makes you feel more comfortable, when I get back from the dentist, I will go through his entire document and spend time explaining what we have done, (both current M1, and future M2) to address each point he has made, and why something will or will not work in the current setup, and our plans to tackle it. If I need to put a gold star sticker on every thing he said to make you feel better then, I will. I did not feel this was a necessary step to go along with me pointing out some of the misrepresentations, but if that is what someone who is fact checking needs to do, then let me know and I can spend the afternoon typing "Yup, I agree" next to alot of his points. |
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| Reply by: Squishy at Sep 22, '11 13:17 | |
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Sigh... talking to me like I'm an idiot now.
You're taking this far too personally so I won't utter another word on any issue that has been raised here. |
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| Reply by: VoodooBanjo at Sep 22, '11 13:21 | |
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I think people need to take a step back and let themselves get their emotions back in check. |
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| Reply by: El_Nino at Sep 22, '11 13:46 | |
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When I was writing this, I hoped that it wouldn't just be a pebble thrown into the ocean and it would be more akin to a brick being tossed into a bathtub. I'm glad to see that it has garnered so much attention and I appreciate it is a contentious thing when someone appears to be highlights only the negatives. I wanted to voice what I felt about the game and to hopefully see changes enacted as a result of it, which would enable a better game to be played for all of us. |
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| Reply by: Chuckle at Sep 22, '11 14:39 | |
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Euphegenia trots past smiling as usual greeting everyone as she walks past. She then notices 'Grins Report' her face drops and she no longer smiles. She sighs and continues to do her grocery shopping. While doing her grocery shopping she over hears El_Nino say something about 'Hard Coding BG prices to the highest rank attained on that char'. She suddenly springs back to life smiling and nods her head in agreement with the idea.. WHILE doing her grocery shopping. |
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| Reply by: Mrs-Doubtfire at Sep 22, '11 17:19 | |
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Thanks Grin, you did an incredible job putting this together, and it did not go unnoticed. |
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| Reply by: Squishy at Sep 22, '11 18:44 | |
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D'aw! I know I make this game great! So sweet of you!
Okay, jokes aside, even though that would be amazing if he did mean me. I'm quite happy to see that someone actually put a lot of effort into writing out what he felt was wrong and didn't just make a post complaining about it. Chuckle made a very long and well written document that went into depth about each issue he found. This had to of taken quite some time and I myself know it took a lot of thought. You couldn't just write something like that in an hour or maybe even in one day! It is nice to see someone who cares so much about this game that he actually takes the time to put forth this kind of effort to make it better.
I'm also happy to see that Squishy didn't just throw it to the side! Not everything can be perfect and in any type of work, game, or business there is always room for improvement. It is always nice to see that those here aren't closed minded and will take suggestions. Granted, things may have been wrong in the document, but it's wonderful to see that you are going forth to make changes! If you show people that you care then they are more likely to enjoy being around and continuing on with this game.
I commend both of you and other's who brought things forth on this topic. I'm here to just say that it is nice to see people working together to make this game better. Thanks! |
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| Reply by: Simplicity at Sep 22, '11 22:54 | |
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I think that it is a good thing that Grin took the time to compile the report - it goes to show that there are many dedicated members in this community. I also think it's good that Squishy took the time to respond - this shows that we have a fair-minded and highly decent owner. And this is a community.
What I think goes wrong from time to time is a conflict between systemic concerns and cultural concerns. Squishy creates the system; the players create the culture. So, for example, a year ago you would die for "member whoring". Now you don't.
There have been a spate of killings for posting in a funeral - this might not have happened in the past; the culture that we have at the moment means that it does (I have nothing to say on this one way or the other, just saying it as an example).
As the game has gone on, more people have played for longer - and in doing so have picked up hints and tips.
If we think back a lot of years, a real bugbear of mine was logging in and finding yourself dead; the result of a city takedown - this doesn't happen so often any more (though it does sometimes).
Squishy works damn hard to create a very good game for all of us to play - to put it bluntly, he deserves something in return. I think that buying credits is fine
BUT - Grin makes a good point, a very good point in fact. We are the mafia - maybe there should be a mechanism whereby you can't use the credit marketplace to trade with above Made if you['re below Made . OR maybe you need to pay a tax - this would increase blackmarket trades, without the protection of the marketplace - which would lead to realism, intelligence gathering, rip-offs, feuds and general intruige.
What do you think, guys? |
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| Reply by: TheMessenger at Sep 23, '11 11:10 | |
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Whilst I think it would definitely add authenticity if deals for credits sometimes went awry, knowing how most of the players are here and their sensitivity over credits, it would probably be opening up a whole can of worms for the owners. |
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| Reply by: Chuckle at Sep 23, '11 12:02 | |
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I think it would work just fine. For example, and please don't take offence, I'd rip you off, Chuckle, and then tell everyone in the Streets about it - but RJFuller, for example, I would not dare to do the dirty on him. |
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| Reply by: TheMessenger at Sep 23, '11 12:05 | |
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The reason for my hesitance is whilst I would happily accept that if I got ripped off, then that is my own fault, most of the people here, I don't think, would accept that. Instead, I think they would immediately run to Squishy demanding that their credits are restored and the culprits punished. |
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| Reply by: Chuckle at Sep 23, '11 12:10 | |
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Yeah, there would need to be a firm protocol in place |
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| Reply by: TheMessenger at Sep 23, '11 12:17 | |
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You mean some sort of designated way to trade credits for cash, to keep people from running to Squishy every time they got ripped off in an uncontrolled transaction? |
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| Reply by: Frown at Sep 23, '11 13:45 | |
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Not quite - an understanding universal across the game - seperate to the marketplace. |
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| Reply by: TheMessenger at Sep 23, '11 13:46 | |
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Would be thinkable to limit the amount of cash that each rank can be sent? now, im not a MR think tank like chuckle and this is juts a off the top of the head thought but it would help assist with the bg problem. I dont know it could be the lower ranks can be sent more cash, simply because with the higher ranks, there is more chance to earn cash. we could lower the price of bgs to help balance out both sides of the coin, also giving people the chance to buy bgs with game cahs.
i could be way off the mark here,and it would need a massive overhall, but i just thought id give it a shot. |
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| Reply by: Quartz at Sep 23, '11 18:39 | |
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I tip my hat to Grin, i'm astonished at the amount of work and effort he's put into this. I'm amazed he had the time to pull this together with RL committments, as i'm sure it tooks days and weeks to compile plus reading and re-reading. I think this highlights that people aswell as the admins and coders have a genuine love of this game and want to see it thriv
Some of the idea's to come from this which relate to the game features I believe will only enhance our overall day to day game playing experience, I really do. Especially relating to making more realism out of the DFP feature and the credit marketplace. Tieing the DFP feature into the Business District, will inject a bit of life into the BD, which to be frank has a poor showing these days. Aswell as making DFP owners work a bit harder for their money, which is really money for old rope at moment, and has no stimulation or buzz to the feature.
I also appluad Squishy for coming out and being so open instead of brushing it under the carpet, I know, I like many others aren't privy to whats going on in the background. I think everyone should also realize that there are only so many hrs in the day and so much man-power to get things done. Not everything can rolled out overnight. I think the recent changes are a step in the right direcion though. Its good to see that everybody is pushing in the right direction |
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| Reply by: PARISo at Sep 24, '11 12:07 | |
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I think in the case of veterans, one of which id class myself as, Many become disillusioned. When you consider as outlined by someone else its going to take months of solid work (6 months @ 5 kills per day= around 900 kills) and even then if you have dodged WB there is still no guarantee you could hit someone with 250+ BGs and even when you consider the other option of waving BGs its not viably possible for a group outside of crew ties to sufficiently drop someone's level of BGs enough to take them out. Judging from experience it takes 80+ kills after maxing ranges to hit a Don/GF's Bodygaurds and even then if you did get together 20 people with those 80+ kills under their belts the chances of you all getting more than 3 or 4 shots off without being caught especially now when you factor in IRC notifications and the new BG witnessing feature. Starting again now seems so much more daunting than ever before. |
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| Reply by: UndiciCinque at Oct 10, '11 14:42 | |
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Not read it all yet, here's the best point for me though:
"This [account length] is not right and it should be no surprise to anyone that new users are not sucked in by a system that requires such dedication to even achieve middling success.
It's always the case that put most work in should get most work out, but the way things were when I left it was pretty much all or nothing. You couldn't be a 'casual' player and get some return really. It's the reason I left the game and don't intend to stay around because I ultimately know that if I dedicate say 4 hours a day to the site, I know I'm not really achieving anything. I may have fun on the streets and with posting etc., but in years gone by you got out what you put in. The way things were last time I played seriously, you didn't, because the old accounts were so well established that even playing say 3-4 hours a day for 6 months made such a small dint that your account wouldn't be significantly better than a new account. |
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| Reply by: Sprozz at Oct 10, '11 17:49 | |
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