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BGs wacking Started by: Jonny on Sep 26, '11 01:19

my idea is to send one of your BGs as a hitman to kill another player.

I made a small handmade thing to show what I mean...

 

BG sent to kill 'mike', mike has 0 BGs - chance to kill %50

BG sent to kill 'godfather', godfather has 4 BGs - chance to kill %6.25

 

My idea is that someone with 0 BGs has a %50 chance of getting killed, if he survives, he knows the BGs name or something that can be used to identify who sent him... If they die, they die...

 

For every BG that someone has, their chance to die gets cut in half.

 

If someone's vision is high enough, and they survive, they will get a DL message like 'A BG, named 'Joe' was sent after you, you've seen Joe guarding 'mobster' before'

 

I know this is probably hard to code, but it's just a suggestion that I thought of...

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Body Guards aren't hitman, they protect you, they do not go out and kill for you...

This is what the hitlist is for.

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I know, but usually the hitlist isn't that reliable because it's not really worth dying for a hit.

And also let me add something. it'll take like x amount of money to do it per rank. so to send a BG after a GF would be like $10,000,000 along with the .0001 success chance.

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