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PrinceofCheeses Hidden Money | Started by: Tinman on May 06, '08 21:30 |
Site 1: (SOLVED) 2q48nk2r 4zkm2r74 n8xnr7 v8wuv k5qs2r9; American Exchange Irving Trust Company; u264v9 l4s5unv 05z: aaaaaaaajbic Safety deposit box: 000000009182 2kk5wrv kwuv5ln2r: o2q4u 8nx48u Account custodian: James Rivers k5q0nr2vn5r: ec-dh-fg Combination: 42-37-56 Cyper: blazeofgry0123456789cdhijkmnpqstuvwx "Blaze of Glory" <-- given in the message 0123456789abcdefghijklmnopqrstuvwxyz |
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Reply by: Tinman at May 07, '08 18:38 | |
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Site 2: (SOLVED) e5881h 63bi 8773 5h 6e1 db21a1h6 79 6e1 ib53-7-8541 40kd 7k62581 79 87mh67mh 0l 7h e5cembo zr. e5881h 63bi 8773 5h 6e1 db21a1h6 79 6e1 Hidden trap door in the basement of the ib53-7-8541 40kd Pair-O-Dice Club 7k62581 79 87mh67mh 0l 7h e5cembo zr. outside of downtown LV on Highway 91. lesrcitodfmagbhjknpquvwxyz0123456789 "L'Esercito Del Formaggio" <--given in msg 0123456789abcdefghijklmnopqrstuvwxyz |
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Reply by: Tinman at May 07, '08 18:39 | |
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Each location is a type of cypher with a key. Normally the key is posted somewhere in the thread. Once you identify a suspected key then the correct cypher method is needed. I recently posted the breakdown of the first two locations, their keys, and their cypher style. The third location uses a different style than the first two..... I try to work a clue in to every post, or response. Did you find the clue.. This one really stands out "he third location uses a different style than the first two." This is very apparent from seeing only two digits than seeing letters and numbers as seen in the first two locations. Hint: Look how the Bank Robbery - 100K reward notes were solved. One may use the same cypher style with the answer posted. Or maybe not... ------------------------------------- To: Tinman From: WinnieThePooh Subject: How the hell are you ment to crack the thread codes? |
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Reply by: Tinman at May 07, '08 18:45 | |
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No worries. After you play around with it putting the letters and numbers in a line, square, circle, hexagon, pyramid, etc. it should come to you. If not then maybe some post by others or myself will spark a method and hopefully you will get it before them. You will need the key to go along with the cypher. So far no one has identified the key. This key could be lost. PrinceofCheese may have died with this key, who knows? Maybe I should post the fourth location. I'll ponder that idea for a moment or two. ------------------------------------- To: Tinman From: WinnieThePooh Subject: still confused lolz |
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Reply by: Tinman at May 07, '08 18:53 | |
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Yes, People are catching on to the madness and solving faster. So I am making it more of a challenge. Also adding in a scavenger hunt type feel to the latest one. ------------------------------------- To: Tinman From: goforbroke Subject: your hiding the clues better lol |
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Reply by: Tinman at May 07, '08 19:15 | |
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The last location post is a very interesting combination of letter and numbers. Hmmmm... Many have tried to break this one. This one had dollar signs written beside the location. We are assuming that this one holds the most money, hopefully.... Site 4: I40 E6 K35 I26 G38 D6 A25 A37 B38, K73 K74 J60 B5 C24 G20 G18 E17 E19 C21 J103 C5 K93. Tinman |
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Reply by: Tinman at May 07, '08 20:39 | |
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Oh gosh! Another one. Let ask the wizard, he might know. She looks for the yellow brick road. |
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Reply by: AdaWong at May 07, '08 22:31 | |
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As she looks for the yellow brick road, the wizard appears to her as a great fireball... You need COURAGE young Adawong... COURAGE I say. Got destroy the wicked witch of the west... | |
Reply by: Tinman at May 12, '08 19:54 | |
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its all hidden inhis wheel of cheese he left in his cellar to become smelly | |
Reply by: TracyMcGrady at May 12, '08 20:03 | |
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We searched the cellar, it was the first placed we looked. Just moldy cheese was found. I believe Adawong was on to something. We are venturing down that avenue. | |
Reply by: Tinman at May 12, '08 20:11 | |
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The yellow brick road she goes, looking for the a clue to where the money is. A wizard jumps out and asks Ada what she is doing. A clue is said to be found on the yellow brick road. I have searched far and near and can not find this code. The wizard pauses and points to a direction and says go there. She runs towards the directions and finds. I40 E6 K35 From the south I26 G38 D6 A25 corner of the farmhouse A37 B38, K73 K74 in Kansas tread carefully J60 B5 C24 G20 by the hanging water G18 E17 E19 bucket to the C21 J103 C5 K93. pole before the forest. |
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Reply by: AdaWong at May 13, '08 22:32 | |
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Let's see I can solve site 3. Beware my mind is going crazy with these ciphers. | |
Reply by: AdaWong at May 13, '08 22:36 | |
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Awesome..... I was getting worried that the locations were not going to be solved. After reading your information, we went to the farmhouse and sure enough recovered a large amount of money. Thank you for your hard work. You have earned your 50K. I hope you especially enjoyed the 4th location breakdown. It was very ingenious of PrinceOfCheese to use the Wizard of Oz story as the decipher method. :) | |
Reply by: Tinman at May 13, '08 22:40 | |
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Your accountant makes note that $50,000 has been wired to Adawong from your account. | |
Reply by: Tinman at May 13, '08 22:41 | |
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(A) 1 2 3 4 5 10 15 20 Dorothy is a young girl who lives on a Kansas farm with her Uncle Henry, Aunt Em, and little dog Toto. One 25 30 35 40 day the farmhouse, with Dorothy inside, is caught up in a tornado and deposited in a field in the country 45 50 55 of the Munchkins. The falling house kills the Wicked Witch of the East. (B) 5 10 15 20 The Good Witch of the North comes with the Munchkins to greet Dorothy and gives Dorothy the shoes that the 25 30 35 40 Wicked Witch of the East had been wearing when she was killed. In order to return to Kansas, the Good Witch 45 50 55 60 of the North tells Dorothy that she will have to go to the "Emerald City" and ask the Wizard of Oz to help 65 her. (C) 5 10 15 20 On her way down the road paved with yellow brick to the Emerald City, Dorothy frees the Scarecrow from the 25 30 35 pole he is hanging on, restores the movements of the rusted Tin Woodman with an oilcan, and encourages the 40 45 50 55 60 Cowardly Lion to journey with her and Toto to the Emerald City. The Scarecrow wants to get a brain, the Tin 65 70 75 Woodman a heart, and the Cowardly Lion, courage. All are convinced by Dorothy that the Wizard can help them 80 85 too. Together, they overcome obstacles on the way. (D) 5 When the group arrives at the Emerald City, the Guardian of the Gates provides them with special green spectacles that will keep the brilliance of the Emerald City from blinding them. (E) 5 10 15 When each traveler meets with the Wizard, he appears each time as someone or something different. To 20 Dorothy, the Wizard is a giant head; the Scarecrow sees a beautiful woman; the Tin Woodman sees a ravenous beast; the Cowardly Lion sees a ball of fire. The Wizard agrees to help each of them, but one of them must kill the Wicked Witch of the West who rules over the Winkie Country. (F) As the friends travel across the Winkie Country, the Wicked Witch sends wolves, crows, bees, and then her Winkie soldiers to attack them but they manage to get past them all. Then, using the power of the Golden Cap, the Witch summons the Winged Monkeys to capture all of the travelers. (G) 5 10 15 When the Wicked Witch gains one of Dorothy's silver shoes by trickery, Dorothy in anger grabs a bucket of 20 25 30 35 water and throws it on the Wicked Witch, who begins to melt. The Winkies rejoice at being freed of the 40 witch's tyranny, and they help to reassemble the Scarecrow and the Tin Man. The Winkies love the Tin Woodman and they ask him to become their ruler, which he agrees to do after helping Dorothy return to Kansas. (H) Dorothy uses the Golden Cap to summon the Winged Monkeys to carry her and her companions back to the Emerald City, and the King tells how they were bound by an enchantment to the cap by Gayelette. (I) 5 10 15 20 When Dorothy and her friends meet the Wizard of Oz again, he tries to put them off. Toto accidentally tips 25 30 35 40 over a screen in a corner of the throne room, revealing an old man who had journeyed to Oz from Omaha long 45 ago in a hot air balloon. (J) 5 10 15 The Wizard persuades the Scarecrow, the Tin Woodman, and the Cowardly Lion that what they lack are not 20 25 30 35 brains or a heart or courage, but faith in themselves. In order to help Dorothy and Toto get home, the 40 45 50 55 Wizard realizes that he will have to take them home with him in a new balloon, which he and Dorothy fashion 60 65 70 75 from green silk. Revealing himself to the people of the Emerald City one last time, the Wizard appoints the 80 85 90 95 Scarecrow, by virtue of his brains, to rule in his stead. Dorothy chases Toto after he runs after a kitten 100 105 in the crowd, and before she can make it back to the balloon, the ropes break, leaving the Wizard to rise and float away alone. (K) 5 10 15 Dorothy turns to the Winged Monkeys to carry her and Toto home, but they cannot cross the desert 20 25 30 35 surrounding Oz. The Soldier with the Green Whiskers advises that Glinda, the Good Witch of the South, may 40 45 50 55 be able to send Dorothy and Toto home. They, the Scarecrow, the Tin Woodman, and the Cowardly Lion journey 60 65 70 to Glinda's palace in the Quadling Country. Together they escape the Fighting Trees, dodge the 75 80 85 Hammer-Heads, and tread carefully through the China Country. The Cowardly Lion kills a giant spider, who is 90 95 100 105 terrorizing the animals in a forest, and he agrees to return there to rule them after Dorothy returns to 110 115 120 125 Kansas—the biggest of the tigers ruling in his stead as before. Dorothy uses her third wish to fly over the Hammer-Heads' mountain. (M) At Glinda's palace, the travelers are greeted warmly, and it is revealed by Glinda that Dorothy had the power to go home all along. The Silver Shoes she wears can take her anywhere she wishes to go. She tearfully embraces her friends, all of whom will be returned, through Glinda's use of the Golden Cap, to their respective sovereignties: the Scarecrow to the Emerald City, the Tin Woodman to the Winkie Country, and the Cowardly Lion to the forest. Then she will give the Cap to the king of the Winged Monkeys, so they will never be under its spell again. Dorothy and Toto return to Kansas and a joyful family reunion. The Silver Shoes are lost during Dorothy's flight and never seen again. See... You didn't know I was famous, did ya? |
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Reply by: Tinman at May 13, '08 22:48 | |
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Site 3: is still needing to be solved. Solve site 3s location and earn your self 50K. So far three locations have been solved and 150K paid out. Enjoy and lets all get rich!!! |
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Reply by: Tinman at May 13, '08 22:51 | |
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You can read the full Wizard of Oz story from my profile (click the link). Enjoy the story. | |
Reply by: Tinman at May 13, '08 22:52 | |
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Site 3: 42 53 53 35 43 42 12 25 44 51 55 12 45 54 24 42 42 12 54 45 52 44 51 25 35 57 57 10 20 21 56 30 30 30 52 55 41 15 53 42 53 13 25 11 45 24 42, 13 42 34 45 15 25 34 44 50 25 52 51 12 44 52 24 25 41 52 54 25 12 13 44 12 23 25 12 44 36 54321 54321067 <— Matrix break out... Just need the key, in which the location of the key was posted in one of the threads. An anonymous analyst has noted that the above is the breakout of the matrix cypher block. Just need the key to continue to decipher the message. Best of luck to everyone. Don't forget to post your discoveries as you find them to help others. |
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Reply by: Tinman at May 14, '08 18:21 | |
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I have been looking at these for hours and havent got a clue how to do one bit of it. i need help :( | |
Reply by: LilWayne at May 14, '08 20:30 | |
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For the third one it has been proven that the matrix appears to be in this format: 5 4 3 2 1 0 6 7 5 4 3 2 1 5 5 4 or 4 3 3 2 2 1 1 0 6 7 It appears from the amount of cells (35) that numbers and letters must be in the matrix. could be in sequential order: 5 4 3 2 1 0 6 7 5 4 3 2 1 5 a b c d e f g h 5 a b c d e 4 i j k l m n o p 4 f g h i j 3 q r s t u v w x or 3 k l m n o 2 y z 0 1 2 3 4 5 2 p q r s t 1 6 7 8 9 1 u v w x y 0 z 0 1 2 3 6 4 5 6 7 8 7 9 But these have been tried and it appears as in the case of the other cyphers that PrinceofCheese used keys as well. How keys work: So if he used his name: PrinceofCheese Step 1) remove the duplicate characters: princeofhs Step 2) place in the cypher block at some location: presumably the at the start Step 3) fill in the rest of the matrix using the other letters and numbers, ensuring you do not duplicate letters with the letter in the key. 5 4 3 2 1 0 6 7 5 4 3 2 1 5 p r i n c e o f 5 p r i n c 4 h s a b d g j k 4 e o f h s 3 l m q t u v w x or 3 a b d g j 2 y z 0 1 2 3 4 5 2 k l m q t 1 6 7 8 9 1 u v w x y 0 z 0 1 2 3 6 4 5 6 7 8 7 9 Example using the above matrix: Go get a drink. Would be (using the numbers from the left matrix and across the top first would be): 04 65 04 05 23 34 14 45 35 25 74. G o g e t a d r i n k . I hope this helps... :) |
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Reply by: Tinman at May 17, '08 06:54 | |
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