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NPM INFO: The ins and outs of NPMs | Started by: Squishy on Oct 29, '11 20:47 |
I have been reading some things about NPMs that seem to be misunderstood so I am taking a few moments to fully explain what the NPMs do and how they operate. |
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If the crewleader wants them to be mademan or above, they now provide the mademan+ bonus to the crew stats. |
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Reply by: RuthlessPig at Oct 29, '11 22:10 | |
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They do count towards your crew count, but do not need sponsors when created and your crew is above 25 members. |
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Reply by: BillyBathtub at Oct 30, '11 01:03 | |
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Yeah, but what I was talking about was reversed. This was on my last char a few weeks ago, we had 4-5 NPMs, and were at 27 or 28 in total members including those NPMs, yet I was still able to invite someone as a LHM to the family without using my sponsor option, which is why I raise this question, are they similar as to when you mass mail your members, where you can have 30 members but only 20 get the mass mail, meaning 10 of the members are NPMs? If so then the count isn't really accurate as you for some reason would still be able to invite without using sponsors if majority of members were NPMs. |
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Reply by: RuthlessPig at Oct 30, '11 02:08 | |
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There is a limit you can get based on HQ size and member count, ruthlesspig. |
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Reply by: AlabamaWorley at Oct 30, '11 07:32 | |
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5.5 - 6.5 million
I must of had some really lazy in the past NPMs then. The average was normally between 4.5-5 mill |
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Reply by: Jax- at Oct 30, '11 11:18 | |
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I know that too, lol. But let me try and explain it in a simpler way: |
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Reply by: RuthlessPig at Oct 30, '11 11:29 | |
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Reply by: Squishy at Oct 31, '11 00:12 | |
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Makes sense. Just wanted to ensure that my city didn't simply have lazy robots as I can't recall the last time one went over 5 million, if ever. |
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Reply by: AlabamaWorley at Oct 31, '11 07:42 | |
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Are there any downsides to having them in your family or even in the game? Just seems like a win win |
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Reply by: lickmyshoe at Nov 01, '11 13:53 | |
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There are no actual downsides to be honest. Since they were brought in though there has been a lit of people against them. |
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Reply by: AlabamaWorley at Nov 01, '11 17:28 | |
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The downside is when you get in a war, you lose 10 credits for each one you have in your family. But in these times, you can buy tons of these without worrying about a war. |
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Reply by: Copper at Nov 01, '11 18:05 | |
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The downsides would be if your crew is approaching full, its best to leave some spots open so that you can invite new members in. The other would be the CL dying or having the NPM wacked before they are old enough to have paid for their initial cost and moved into the profitable zone. |
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Reply by: Squishy at Nov 01, '11 18:07 | |
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