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Expanding Drugs Started by: Zishla on Jun 14, '08 08:47
The drugs system as of now, only lets us carry 5 lbs as gangster, 10 lbs as goomba, etc etc.. So, my suggestion is that we increase the number of drugs we can hold, becuase:


Drugs are pretty much the only way to make a lot of money in MR.

-and-

More drugs could also increase jail possiblity, making it hard to carry a lot of drugs.
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I'd rather see bootlegging crimes added as one of the primary sources of mob income back in the era the game is set in was bootlegging.
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I agree a lot of the income they made back then was from bootlegging and casino's run by the mafia why don't we incorporate them into the game as well.
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I agree with both. Why can we carry more drugs. I mean maybe like have something we can buy the help us carry more drugs or maybe bribe people so we can get large amounts of drugs from one city to another. We could make huge drug runs from one city to another as a mob, like some are protection and there are people that need to get their pockets lined to get something done. If you make jobs where gangster can do with high risk. I mean if I was a gangster and I wanted to rob a bank then I think I should be able to. I mean if I walk Into a 7-11 I don't think the clerk every time he is going warning you ? Jail time maybe.
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If we change the units of drug we can hold, prices of other things will need to be changed as well. Otherwise, things that require money to obtain would be too easy to attain.
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I don't see why we can't just have more thing we can buy. Like thinks we need. Drug info, houses, gun, bodyguards have a daily fee, and other things that can be useful. And why can't you be the drug dealer? I mean you be the person who buys and sells the drugs from and to other players. I can see it stopping at the people like the druggys but but from a computer grower sell to other mobster and they sell to computer druggys. Isn't that what really happened
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I like the bootlegging suggestion.
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