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Hospital, wackback and beatups. Started by: angeloSDNitti on May 15, '25 20:57

During conversation on chat I had some idea and Soul-Hooligan said:
Soul-Hooligan[MR]> Suggest it angeloSDNitti[MR] via the suggestions forum. Seems like a good idea

I think it was fun to make us take the chains for others : ) Shame there is no option to beat up someone in MR so they end up in hospital for some time, or for example instead of whack back on IAS and other NPC would never kill but you end up in hospital for eg 2 days and then have to pay the medical bills;)

Story goes like this: Madoka, organized some Rat shooting, but few of us got penalty for clicking too often:
<Madoka[MR]> IF 3 of the 5 who received penalties in the minigame CHOOSE to go to admin jail for the duration of their penalties the event will restart


angeloSDNitti got a slowdown: Their cooldown timer has been increased by 4 minutes.
Coke got a slowdown: Their cooldown timer has been increased by 4 minutes.
Rain got a slowdown: Their cooldown timer has been increased by 4 minutes.
Fluffy_Tummy got a slowdown: Their cooldown timer has been increased by 4 minutes.
Cooper got a slowdown: Their cooldown timer has been increased by 4 minutes.

So me and Cooper said we take it for the team.
 
19:43:06 <Cooper[MR]> ya put me in jail to save me from Lucy. bully
19:43:16 <angeloSDNitti[MR]> If by penalties you mean this red text, then I got it: ) now I know I clicked too fast :) you can jail me :


​​​​​

The team:

RAT DRUGS: Cooper, Lucy, Whimsy, McMustard, Rain, Lucy, Whimsy, Cooper, angeloSDNitti, McMustard, Lucy, Whimsy, Rain, McMustard, Cooper, Whimsy, Lucy, Rain, McMustard, Cooper, angeloSDNitti, Whimsy, Lucy, McMustard, Whimsy, Cooper, angeloSDNitti, Lucy, Whimsy, Cooper, McMustard, Rain, Lucy, angeloSDNitti, Whimsy, Rain, Lucy, McMustard, Whimsy, Cooper, angeloSDNitti, Lucy, Whimsy, McMustard, angeloSDNitti, Cooper,

 RAT DRUGS: Part 2: Whimsy, Rain, Lucy, angeloSDNitti, Whimsy, McMustard, Lucy, Whimsy, McMustard, Rain, Lucy, Cooper, Whimsy, McMustard, Rain, Lucy, Whimsy, Rain, Cooper, McMustard, Whimsy, Lucy, McMustard, Whimsy, Lucy, Cooper, Rain, Whimsy, McMustard, Lucy, Cooper, Whimsy, Lucy, McMustard, Whimsy, Rain, Cooper, Lucy, Whimsy, McMustard, Lucy, angeloSDNitti, Cooper, Whimsy, Rain, Lucy, Whimsy, McMustard, Rain, Cooper,

RAT DRUGS: Part 3: Whimsy, Lucy, angeloSDNitti, McMustard


But other 3 didn't do it. But the team was bigger, so I though it would be good idea if there was option to beat up someone for none team spirit. 

It could work like this:

Few gangsters cane beat up one. To to this You invite other 2 or more to beat up somebody.

Reason: you write why You beat up somebody,

Invite people and by accepting invitation they agree that other gangster deserves to be beaten up. 
After being beaten up they end up in hospital for lets say 2 hours, they can't do crimes during this time, but they can visit forums (lets give people some activity) Logic: they are too weak for crimes but visiting pub is what anyone with broken hand would do. 

Hospital bills: there would be like a fee, depending from rank and people involved in beating: lets say 10k for gangster and 100k for Don per Gangster.

 

There could be even option how much You want to beat up the person: 1 hours in hospital: 5k, 2 hours: 10k, 10 hours 100k. So actually people punishing decide for how long they want to punish person. But also multiplier would work like this that 1 beating person gives max 1 hour. So to give somebody 10 hours You need 10 people. And yes they have to be in the same city, and also there could be button where You got approval of their CL to be beaten up for the crime.

 

2. Suggestion for  other use of hospital:
Hospital also could be used instead of wack that can kill by killing NPCs. So if someone fails to kill any NPC that might kill him, they end up in the hospital for given time. It would be clearly stated which type of NPC gives you what time in hospital and how much healing will cost. 
They might loose bodyguards, but the idea is that NPCs can't kill the user. 

there even could be option to visit someone in the hospital for the price of Felony Timer, which will lover sickness time by lets say 5 or 10 minutes. 


If you like the idea, I can write full specification for it. 

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I've always toyed with the hospital idea, but I keep finding fault with it based upon history of how users react.

 

For example, when we first put in mugging it was pretty much universally banned by All crew leaders. And I get it, a member with mug another member, and then argument spirals out. Then crew leaders get their time wasted over petty bullshit. This happened so much that they just threw their hands up and said fuck it no mugging. We had to water it down so much that we called it pickpocketing, set all these limits, and then make the actual mugging feature to be consensual.

 

This kills my soul because people still bitch about it lol. Long story short, I've learned that if there is a feature that is the tiniest bit aggressive towards another one, it will end up causing arguments and stress which gets kicked up to the crew leaders, which gets the feature banned. I don't know a way of putting this in without it causing huge drama with either it getting banned, and now I have to fight to make sure that features aren't banned.

 

I do kind of like the NPC version though. I think that can be massaged into something good. But I don't really see an easy path to doing it for user on user without it just instantly becoming a feature that isn't allowed to be used. It's a shame because I think it's something the game could benefit from, but we have too much history that tells me that it will not go over very well.

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