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| War As Part of the Grind | Started by: SydBarrett on Jul 20, '25 12:10 |
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TLDR Make War part of the grind, not the end of it.
Why? Increase the relevance of our crew system and general activity by making war a recurring part of the gameplay for everyone, rather than the end of full crews and their accounts in a nightly attack.
Main points
Cons
Pros
Timing
Alternative This can actually be self-organised by the user-base, but requires determined leaders to enforce it. This might be challenging given even the "strongest” enforcers might end up in a turf-war. In short, it needs buy in that the turf-war experience is more rewarding than the alternative.
Additional thoughts
What next? Please, share your feedback. |
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Few More Cons:
While Satan loves death, I vote no. |
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| Reply by: Satan at Jul 20, '25 14:44 | |
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Ah yes, take the one thing that people get the most excited about, stay up for actual days for during planning and surviving and take all of the strategy and joy out of it.
I'd rather it be applied to OCs with bigger stakes NY vs PH etc or something without any death. |
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| Reply by: Elodia at Jul 20, '25 18:12 | |
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Thanks for sharing that Satan. |
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| Reply by: SydBarrett at Jul 20, '25 18:24 | |
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Elodia, thanks for your thoughts. If by strategy you mean stay offline, till the Vision person filled the spreadsheet after spending 50 million on private flights... well, you know what, you can even have that. The thing is your possible opponent might have that spreadsheet as well and isn't sleeping this time. |
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| Reply by: SydBarrett at Jul 20, '25 18:52 | |
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