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CA cost too much Started by: F4mous on Apr 07, '12 13:24

Im only saying this because i spent the 10 credits then was killed in a war 5 days later, thats quite a bit of money I lost. Considering I had 25 days left and The CA continued on, I only suggest too have the CA be able to transfer to your new char for its remaining days. Because you never really know if you will live it out or die.

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It sucks mate i know, I lost two CAs one was only a few days old and the other like 2 weeks old.

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Its the gamble you run when buying a CA. Its not different than buying 100 Bgs and die the next day

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uh yea it is different, number 1 in game cash, and real cash. And if thats the case their should atleast be a message warning you of that. I did not see no message that wouldnt allow a transfer. Everything else transfered that i paid for, donation wise.

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Perhaps the CA could be carried over to the new character for half of the original credit fee. You pay 10 credits to get a CA, you die, restart, pay 5 credits for the old CA to come to the new character.

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F4mous, quit whining. does not matter how you bought it. you spent the creds, gambled on surviving, and lost. as far as i'm concerned, not even the perks should carry over.

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The reason why the CA's pay out 2x of what you put into them, is because there is a risk involved in them not staying alive the full 31 days. The odds are *greatly* in your favor, however, if I were to make them transferable to your next character in the event of a premature death, I would severely have to cut back on the amount that they earn you to balance it out. I don't think the masses would want to take that big of a hit on their profit to cover the losses of those people who die early.

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There is another issue. You didn't spend real cash on the CAs. You spent credits. You invested in your character. Credits is another form of game currency. One that carries over unlike its cash, but it's a game resource nonetheless.

I have to agree with Ragnarok's POV on this one.

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