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make war more risky and fun Started by: Hideyoshi on Jan 24, '26 23:42

As the title suggests id like to propose a little thing to make war more risky and more fun. Now i love war time as much as the next guy but i feel it carries little risk these days.

So i propose that after each pro shot increase the risk of death to the enforcer that is getting proed by 1% capping at 10% if the war lasts that long. To make it more risky for the proers i propose we increase that chance of wack backs by 1% also capping at 10%. i feel this little change would make war more exciting for both enforcers and proers alike.

 

a penny for everyones thoughts?

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