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| ISO: Your opinions on Rogue Alley. | Started by: Squishy on Aug 31, '26 00:47 |
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Before I put Rogue Alley to bed for a few months, I wanted to get some feedback on it. It's a different feature than we've really had before, so I know it won't land right with everyone, but rest assured the game is not turning into an FPS, it was just a way to be able to bring the equivilant of Lounge's Rogue into the game at a slower pace that people can participate in without having to be on lounge, and have fast reaction times.
There are two small things I am going to wrap up with it before its fully brought live and under feature-freeze until after the new version launches: 1) Voting period at the end of the month, where the 10(?) best maps get carried over to the next month, everything else is retired, and 10(?) new maps come in. So every month you retain 10 of your favorites as survivors, and get 10 new ones. Keeping the map inventory at 20 (and then some special event/holiday maps). 2) I turned on and retroactively applied achievements, and should have the wack gains verified and retroed in mid weekish. Sooo hit me with whatever you think, I most definitely will appreciate it. |
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| Im one that just love this Rogue Alley. Many thanks for a wonderful new thing in the game. | |
| Reply by: LonelyWolf at Aug 31, '26 00:53 | |
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I enjoy Rogue Alley. I think it's nice to make the game even just a LITTLE bit more interactive. So... I like it! |
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| Reply by: Karmen at Aug 31, '26 01:25 | |
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i think it should still require some activity on the lounge the way the RAT does, maybe not to the same extent but some activity. maybe an opportunity for some user generated maps? sometimes there is a hard time distinguishing what is and isnt a target in the alley as well |
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| Reply by: TheTripleDeuce at Aug 31, '26 02:10 | |
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This one is actually kind of intentional. Right now its difficult because we are flighting like 200 maps, but, once its down to "10 get voted in + 10 new) cycle every month, then experience will kick in. Win or lose, you'll see and become familiar with which are the actual 6 targets of the map. Anyone who does it regularly will have a huge advantage over those who don't - and the 10 new maps will act as an equalizer until you get experienced with those too. The early maps were pretty much "we laid out 6 things in front of you.. pick", this was intentional to ease players into it. You can tell the harder later maps are ones where it's not as simple as the 6 biggest things standing right there looking like some artsy album cover. These will be the more common maps that will give those experienced with them a leg up.
As far as the lounge part goes, I hear you and 100% understand. |
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| Reply by: Squishy at Aug 31, '26 02:39 | |
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| I think this would be a great feature for shooting range and maybe more people wouod use it. I've only done it once but liked it a lot | |
| Reply by: SilentAssassin at Aug 31, '26 07:04 | |
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| I like Rogue Alley feature. | |
| Reply by: Ruby26 at Aug 31, '26 15:06 | |
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Definitely a welcome addition to the game!
Not sure how others feel, but could there be a way we can see our own shots highlighted or red?
I've played both on mobile and desktop and seems pretty smooth on both. |
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| Reply by: Dynamite at Aug 31, '26 18:57 | |
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Like, after the round is over, show your tracers? Or like, make your live bullet holes ..red or something? |
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| Reply by: Squishy at Aug 31, '26 19:04 | |
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Tracers and red live bullet holes; sometimes I forget where I shot, so would be cool to see where I've already focused fire. Tracers would be cool to see where one has shot after-the-fact compared to the actual target. |
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| Reply by: Dynamite at Aug 31, '26 19:28 | |
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I enjoy it and think it's a nice feature. Could we please get a personal after finishing first? |
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| Reply by: Soseki at Sep 02, '26 21:49 | |
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Soseki that goes live once I turn on the wack results aspect (as of now it records and logs, but its pending review before I turn it on live and process all of the back data) When that goes live, you'll get the notifications (as well as the previous ones) |
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| Reply by: Squishy at Sep 03, '26 00:01 | |
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Love the Rogue Alley, its a wonderful addition to the game, looking forward to hear the plan on points accumulated when you don't finish 1st |
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| Reply by: harryom at Sep 19, '26 06:55 | |
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how come I never posted here? As the king of the alley, I agree with everyone, both the alley and the update to the range are amazing. It's got more interaction, mysteries, challenges and racing that doesn't depend on anyone's internet nor even they need to be actively chatting on lounge and it's even posted in global chat for everyone to try.
I like the new maps and I hope they can be changed more often but I know that's a lot of work and validations to do, so I am not really asking for anything right now. May be in the future after the new game release.
So to cut things short, one of the best new features that got most of the population involved without worrying about activity/connection, etc.. |
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| Reply by: Archy at Sep 19, '26 10:10 | |
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