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| New Organized Crime now runs with roles | Started by: Squishy on Oct 01, '26 01:39 |
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Organized Crime now runs with roles Every job now needs the right Specialists in the right places. The short version:
Pick your team.
Take your spot.
Know your odds.
Pull it off.
New faces welcome.
Everything else works the way it always has: who can plan a job, the wait between jobs, and the split by rank. The full rundown: Organized Crime now runs with roles There's also a HELP link at the top of the Organized Crime page. |
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Nice update, thank you! |
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| Reply by: Dynamite at Oct 01, '26 01:41 | |
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Killa !! |
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| Reply by: harryom at Oct 01, '26 01:41 | |
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As a matter of convenience, it might be worth to move the invite section closer to the top rather than all the way at the bottom, if that doesn't conflict with the role selection process too much. |
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| Reply by: TheWho at Oct 01, '26 03:03 | |
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I can’t even begin to express how many thumbs up I’m giving this, it’s an insanely huge OC update! |
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| Reply by: Bobby_Tweaks at Oct 01, '26 18:28 | |
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can we get like a auto fill option? like if weve run it with someone before and they succeed in one part but not another it auto fills that person in their best spot of success? |
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| Reply by: TheTripleDeuce at Oct 01, '26 18:37 | |
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^ The auto fill would be very helpful. I was liking it at first. Tonight I was frustrated. When we are short on folks being availble I think auto fill will ease the frustration :P |
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| Reply by: Unhinged at Oct 03, '26 01:05 | |
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Squishy can the OC history page in the bookkeeper have history for skills? Same as they have now for cities? Like showing the below data in a table, may be? Your record: Intimidation 38/38, +1 as backup · Street Smarts 30/30 · Stealthiness 26/26 · Breaking and Entering 21/25, +4 as backup · Physique 17/17 · Defense 10/10 · Marksmanship 8/8 |
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| Reply by: Archy at Oct 15, '26 00:48 | |
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If you guys can come up with how the auto-assign works, its rules and logic, provide a google sheet with every scenario you can think of, and how your rules would place them, and get 10 people to sign off on it, then I will put it in in the way that you describe it. |
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| Reply by: Squishy at Oct 15, '26 12:40 | |
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I’d rather not have auto skill assign for 2 reasons: 1- user interaction would go down, people will not just talk and organize the crime, the game will do everything, auto assign players based on their skills and history. 2- Everyone has chances to fail or succeed based on their choices, I personally would rather win/fail based on my own choices. |
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| Reply by: Archy at Oct 16, '26 14:07 | |
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