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Credit Hitlisting Started by: Blitzy on Jun 04, '12 19:36

It's pretty simple:

 

You can use Credits in place of/and to reward for your hitlistings you post.

 

The hit still costs the initial amount of dollars. Accept you can choose whether to pay the taker in credits, cash or a mixture of the both.

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Pro's and Con's?

I see no difference to the current set up. It won't improve or enhance the Hit list in any way that I can see. Sorry, just adding my two cents that I think that this would be a waste of the coders time.

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Normally I am able to express why a idea would work or not work within the confines of the game - however, for some reason this just doesn't sit right with me. I'm not even sure why, I know the credits and cash is basically the same, yet this just feels a little wrong. I don't think I would be comfortable with putting this feature in.

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With the hitlist being only in Cash it makes people think twice about taking it on, IF they succeed then they have to dispose of the money before they die, if it was in Credits then they have absolutely nothing at all to lose by trying as they have credits straight away to build a gun from MIA's and do it again.

It just doesn't seem right especially with the fluctuating marketplace for credit prices. Also if someone wanted to get credits they get the money from the hit and can head straight to the Marketplace and buy up as much as they can. Doing so takes time and adds as a factor when people contemplate taking on that Hit.

As Slash said it is not really worth the Coders time implimenting this feature.

 

Just my 2 cents on it.

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