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Graverobbing stats. | Started by: Vantino on Jun 24, '12 00:38 |
What stats come into play when Graverobbing? |
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Honestly. I agree! I what doescome into play? Is your gun a leveling factor.does your pp's a deciding factor? Does any one have an idea. It would seem something that I just recently just started trying. |
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Reply by: Rufus_Turner at Jul 07, '12 05:03 | |
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In my opinion, it makes sense to take your pickpocketing stats into account when graverobbing; you're basically pickpocketing a dead body. With that in mind, yes it would most likely be harder to graverob a Consigliere than a Goomba. |
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Reply by: HarveyDent at Jul 07, '12 05:49 | |
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Now taht we have a Grave Goblin achievement, I am very interested in seeing what stat this would be in and whether we would get any XP at all. |
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Reply by: HotNaNa at Aug 24, '12 15:34 | |
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did they change it so that anyone can graverob? or is it still thug and below |
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Reply by: Shax at Aug 24, '12 20:19 | |
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Personaly it should stay at wise guy and under a Button man would not waste his time with such a task its a job for assosiates |
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Reply by: kurgan at Aug 27, '12 13:19 | |
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it should be everyone and anyone can graverob. if its an achievement for everyone then everybody should be able to do it |
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Reply by: Shax at Aug 29, '12 19:01 | |
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My money would be on stealth being a deciding factor in graverobbing |
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Reply by: The_Marine at Sep 01, '12 05:04 | |
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While I see your logic, button men still pickpocket. IRL, we'd definitely do neither of the two - but why not open up graverob for all ranks? |
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Reply by: Vedder at Sep 03, '12 01:07 | |
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While a button man can PP and some would say its beneath him slight of hand is somthing that in the real world can be put to good use like the removal of a gun the placeing of evidence in a rivals pockets.
Grave robbing is somthing that a Made man would hand over to a mere assosiate. |
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Reply by: kurgan at Sep 07, '12 08:29 | |
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Damn! That would be an awesome feat in a war... picking a GUN out of someone{s pocket!! |
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Reply by: Aidan at Sep 13, '12 04:14 | |
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Personally I've always thought it'd be cool to see a 5% chance to pick a gun put in, with a shorter than normal amount of pettying required to get it back. (25-30, you'd really only be missing out on one shot so it wouldn't *really* be a terrible loss, but still irksome.) |
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Reply by: DeliriousDerek at Oct 16, '12 17:47 | |
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