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| Extra Wackback Roll | Started by: Mysterion on Jul 13, '12 09:47 |
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Having seen the list of the victims of "wackback" over the last 6 months I cannot help but notice that it repeatedly hits the most dedicated members of our community and often sparks the biggest changes in game dynamics. (Kurtz, Animal, JesseJames, Marston, Coco, Scott-Weiland, Lights, BergaGandor, possibly others I cannot recall) |
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I'm all for this. I really don't see the realism of the wackback feature and would happily see it removed entirely - but an additional 50/50 roll for MIAs, RIAs and NPCs would be a good middle-ground. |
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| Reply by: Roy_Mustang at Jul 13, '12 12:23 | |
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Yeah, I'd definitely have to agree on this one as long as it's kept to MIA's, RIA's, NPC's. It seems a bit harsh to lose so much work on something you did some good work on, either found a durden, won an RIA race or paid $1 for an MIA. |
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| Reply by: PimpGravy at Jul 13, '12 12:31 | |
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Whilst it is harsh to die this way, I'd really hate to see any more protection implemented for this. Given that the highest attack and highest defence usually belong to the same accounts, I think it is a suitable way of keeping people "honest". You might be nigh on unkillable, but your own greed could still chop you down. |
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| Reply by: Grin at Jul 13, '12 14:48 | |
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I must agree with Grin on this one, although Wackback is one of the less than desirable features of the game it does keep the game turning.
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| Reply by: reaper187 at Jul 13, '12 18:08 | |
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Reaper... I know what you're saying about waiting for these guys to wackback... But they stop hard training and switch to BG shooting so it never happens anyway. How many of these big guys wackbacked on an MIA, RIA or NPC? None... (JJ wackbacked on a real account) How many people died of wackback working their asses of to build a gun that could defeat them? A fuckton! |
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| Reply by: Mysterion at Jul 14, '12 13:00 | |
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| Reply by: PC-Tosca at Jul 14, '12 13:09 | |
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One person in the last 6 months achieved that many kills, and that still isn't enough kills to hit someone at the cap, how many died of wackback trying? With the amount of money in game and protection levels all this is doing is the complete opposite of the reason you are giving... |
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| Reply by: Mysterion at Jul 14, '12 13:18 | |
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The question is whether the WB chance is the real issue here and whether making the gun easier to train is the way to go. There are many other factors to be considered like the BG cap, the amount of money in game and the ability to shoot bodyguards (in waves and 2 at a time). These are constantly discussed and tweaked. |
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| Reply by: PC-Tosca at Jul 14, '12 13:52 | |
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Honestly?! Another person calling for more Wackback protection! |
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| Reply by: Cortana at Jul 14, '12 14:25 | |
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Personally I hate the fact after paying a credit that I have a chance to die. I believe if you implement this that this extra roll should apply only to MIA's. If a person shoots an ria or a durden then sorry they should have full chances that their gun malfunctions. |
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| Reply by: JohnnyTwinkleToes at Jul 14, '12 15:00 | |
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And why should one person be able to point and shoot at anything, that would make war boring, that would make the game boring, that would drive people away.
I'd have to agree completely. If you keep an eye on the stats page, you'll see how many people actually get struck down by WB death is way lower than 1% |
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| Reply by: reaper187 at Jul 14, '12 15:17 | |
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Well now you are contradicting yourself reaper... You said you like WB because it keeps the game turning. If wackback stops people from achieving a gun that can hit through the cap, then it gives leaders more time to set their roots, get themselves and their closest supporters to the cap, thus becoming immovable objects. Getting someone capped on BGs is soooo damn easy, getting an 1000 gun is fucking difficult... |
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| Reply by: Mysterion at Jul 14, '12 15:46 | |
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Yes I said WB is good for the game because it keeps it turning and still believe that, I don't see where I contradicted myself, so please point exactly where I contradicted that.
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| Reply by: reaper187 at Jul 14, '12 16:25 | |
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Deimne allowed that to happen to himself, he didn't fight back... It could have easily been a whole different story if he was not tired of this life of ours... (Wackback didn't stop Deimne) |
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| Reply by: Mysterion at Jul 14, '12 16:55 | |
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I don't believe that yet another save must be added into the equation. Never before in the game has there been as many saves as we have now. |
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| Reply by: PC-tita at Jul 14, '12 18:46 | |
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After reading all the previous posts i would have to go against this idea. Simply for the reason that you can Kill BGs and not get a wb. If that didnt exist then maybe i would be all for this. But since you can level your gun with no risk pretty much on BGs. |
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| Reply by: Kenshin42 at Jul 15, '12 05:44 | |
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Can someone tell me why there's NO cap on wacking? |
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| Reply by: Mr_Adams at Jul 15, '12 11:10 | |
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I completely understand your points. I guess the thing I dislike about wackbacking is users being killed by anything other than other users. Maybe another possible idea to look at would be to have wackback chances based on the shooting capability of the intended victim? I'm yet to think this idea fully through though. |
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| Reply by: Mysterion at Jul 15, '12 12:36 | |
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I think if we take Marston as an example, it is pretty simple. As pc-tita pointed out the game is set up to to allow for realistec mob behavior. At some point, Godfathers quit dirtying their hands, they order kills, they dont go out and do it themselves. So rather than require it, MR is set up to completely reduce the risk of WB (simulating the non dirtying of hands) while at the same time allowing these players to continue to build up (BG wacking) without risking the city head. Since BG dont make the obits they are not camparable, so it works well if used. A GF who dies to WB, isnt really being a GF after a certain amount of kills, they are still hitters and that is a risky business, as it should be. I would like to see some suggestions revolving around GF and their actionss so they can be more comfortable with slowing down the cannon training. I have some I will make new threads on. |
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| Reply by: Brucie_Kibbutz at Jul 15, '12 14:57 | |
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