| Oct 01 - 09:42:15 |
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| Toggle OC on/off | Started by: Details on Jul 15, '12 19:42 |
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"What is your idea?" An option that allows you to turn on and off Organized Crime invites. |
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This is a feature that I think of every time there is a war. |
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| Reply by: PC-Tosca at Jul 15, '12 21:50 | |
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| PC-Tosca has sponsored this suggestion. This suggestion now has a total of 1 sponsors and will need 4 more sponsors in order to be submitted to the player council forum. | |
| Reply by: PlayerCommission at Jul 15, '12 21:51 | |
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Also even when you do keep your timer closed you can still be seen for a moment or two. |
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| Reply by: Details at Jul 15, '12 21:57 | |
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Solid suggestion. |
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| Reply by: PC-Grin at Jul 16, '12 09:55 | |
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| PC-Grin has sponsored this suggestion. This suggestion now has a total of 2 sponsors and will need 3 more sponsors in order to be submitted to the player council forum. | |
| Reply by: PlayerCommission at Jul 16, '12 09:55 | |
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| PC-ralph has sponsored this suggestion. This suggestion now has a total of 3 sponsors and will need 2 more sponsors in order to be submitted to the player council forum. | |
| Reply by: PlayerCommission at Jul 24, '12 18:02 | |
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I'm for it. It closes a loophole that could potentially cost an account in a time of war. Considering the time coders have already invested into closing other unintentional giveaways to location, (ie, in the past, a no-gun gangster being able to figure out whether or not a target was in his city by the wording of the failure message given) this seems like a no-brainer. |
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| Reply by: PC-ralph at Jul 24, '12 18:06 | |
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Given that virtually every other way to find people without vision or actually trying a "real" action against them (e.g., the priorities for message on pickpocket attempts while too low ranked were recently reordered to avoid telling location), this seems to be the last bastion as far as "ways to know where someone is other than vision or attacking the person." For reasons completely unrelated to this suggestion I can't say I'm a fan of where the vision/stealth has ended up, but as long as that's the direction the game is going we might as well not have any loopholes. |
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| Reply by: PC-Sayyid at Aug 08, '12 23:45 | |
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| PC-Sayyid has sponsored this suggestion. This suggestion now has a total of 4 sponsors and will need 1 more sponsor in order to be submitted to the player council forum. | |
| Reply by: PlayerCommission at Aug 08, '12 23:45 | |
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I feel stealth has a far too much of an advantage as it is over vision so I won't be sponsoring this suggestion even though I do agree with it. |
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| Reply by: PC-Flash-Fire at Aug 09, '12 08:24 | |
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On the simple basis that it is something to circumnavigate stealth I am a fan. |
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| Reply by: PC-El_Nino at Aug 09, '12 09:47 | |
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{54 kills/ranges to max stealth & 81 kills/ranges to max info}. |
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| Reply by: PC-El_Nino at Aug 09, '12 09:48 | |
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Actually I would have suggested lower the base wackstat of stealth to roughly the same amount as pure info as pure stealth has around two thirds vision in locals which is better than most answers apart from info. |
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| Reply by: PC-Flash-Fire at Aug 09, '12 10:19 | |
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PC-El_Nino has sponsored this suggestion. This suggestion has received the required 5 sponsors and has been submitted to the player council forum. Player Commision Thread: Toggle OC on/off |
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| Reply by: PlayerCommission at Aug 09, '12 15:39 | |
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The voting for this suggestion has passed. PC-Squishy has voted YES. [4] (The current system sorta overrides the whole stealth/info thing, this closes that.) PC-Grin has voted YES. [3] (Closes the loophole) PC-ralph has voted YES. [2] (Closes a loophole and provides more privacy to users.) PC-Asylum has voted YES. [1] (No reason given) PC-El_Nino has voted YES. [1] (I am happy with this) PC-Cassiopeia has voted NO. [1] (Are we going to keep stealth from being locked up in jails too, as that is a loophole as well...) PC-Flash-Fire has voted NO. [1] (I still disagree with this change) PC-Pratster has not voted. [1] PC-Sayyid has not voted. [1] PC-Tech has not voted. [1] PC-Ter has not voted. [1] Voting Totals, Yes: 11 (5), No: 2 (2), Undecided: 4 (4). PC-Tosca, it is now your responsibility to write a final summary for the coders and to create/edit the wiki article for the suggestion. |
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| Reply by: PlayerCommission at Aug 30, '12 17:22 | |
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Completed. |
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| Reply by: enkindle at Sep 05, '12 20:50 | |
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