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Make shooting easier Started by: JoeyCaresi on Sep 10, '12 05:02

When you compare being a wacker and a prowacker, you can see that being a prowacker is much more profitable. Pro's don't train so they get to spend their money on timers, CAs, DFPs and other things. Wackers on the other hand, have to spend a lot of money and real life time to train their gun, and plus they are in danger of wackbacking and dying. The only disadvantage pro's have is that they have to rely entirely on their bgs since they don't have pro's of their own. My suggestion is to lower the price of MIA spawning, or at least make it that MIA kills add more than just 1 point to player's gun skill. It seems too expensive to me to spend a credit in order to increase your gun skill just by a range. I think it could be lowered to 200k.

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Wacking or not wacking is a choice. If you don't want to build a gun, the money you would otherwise spend on MIAs/ranges is yours to do with as you please.

As to the price, if people think credits are too expensive, they need to stop paying the prices people list. If nobody buys credits at over 200k, then the price will drop to 200k.

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Also, with the steady ammount of RIAs, and Durdens, you can shoot without actually buying any MIAs. As PC-Grin mentioned, the users control the credit prices, not the admins, so blame us for the high cost of credits.

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I'm with Grin here... Since wacking is a choice in this game, I don't see a reason why it needs to be made easier. Anything worth having is worth working for. Wacking is only one aspect of the game. Also, it is possible to be a hitter and an earner, it just takes effort.

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If anything I would make it harder, go back to having to post a hit on IA's before you could shoot them add some semblance of skill back into.

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