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| Demotion/Bodyguards | Started by: PlayerCommission on Sep 26, '12 22:47 |
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Original Suggestion Thread: Demotion/Bodyguards by Katarina Suggestion Sponsors: PC-Cassiopeia, PC-El_Nino, PC-Grin, PC-Tech and PC-Warrior |
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Finally, the much discussed Demotion/Bodyguards makes the long journey from Suggestions to PC forum. Grin. |
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| Reply by: PC-Grin at Sep 27, '12 08:50 | |
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As someone in the past who had tried (and failed) to get this changed in my early days, I've been watching this thread make the rounds for the past few weeks, so I have a few questions that need to be resolved to qualm the skepticism I've developed over the past few years against the idea: |
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| Reply by: PC-ralph at Sep 27, '12 09:39 | |
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First and foremost. |
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| Reply by: PC-El_Nino at Sep 27, '12 10:34 | |
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I think that with the BG cap being so high it really won't come into play all that much and I'm not sure how it will as this change would likely lead to a reduction in the protection levels on the whole rather than an increase? Unless I've misunderstood you. |
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| Reply by: PC-Grin at Sep 27, '12 10:41 | |
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With this change less people will have less BG's in which case the amount of available kills will have to eventually dialled down such as limiting MIA's to 2 per 2 days & having less RIA's spawn. |
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| Reply by: PC-Flash-Fire at Sep 29, '12 19:50 | |
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Surely that can be considered if it is required? |
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| Reply by: PC-Grin at Sep 30, '12 21:27 | |
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Before this is taken to a vote, I would eventually like to hear from a developer what the immediate effects of this would be in terms of game balance - while I do agree that demotions shouldn't be a pathway to a reward, I'd be more in favour of severely handicapping people who choose this route to make it a more arduous process (limiting the amount of bodyguards a thug can buy a day, prone to losing more HP, etc) than closing it altogether, because at the moment, I'm still up in the air as to whether or not this will severely affect game balance. |
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| Reply by: PC-ralph at Sep 30, '12 23:14 | |
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With this idea put forward now, it is not something that would work short term or long term in the current game. Even if voted in majority, it will still be vetoed on the admin level and will not be put into the game. Feel free to keep discussing other ideas, maybe you can find one that works, but this current suggestion as it stands, is not able to be put into the game. |
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| Reply by: PC-Squishy at Oct 01, '12 18:44 | |
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The problem, for me at least, isn't so much the volume of protection (which I guess is why this would be vetoed as it would likely result in a drop in that, but I'm not sure) but the manner in which it is being required. |
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| Reply by: PC-Grin at Oct 01, '12 18:49 | |
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