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The soloution to wackback Started by: Dark_Knight on Oct 25, '12 13:52

My idea is pretty simple, we are having issues with coming up with a soloution to wb death. I suggest that you keep it in place but instead of the player dieing they lose 20% of there killscore also have Tapering that we have in place at the moment added in with it. I would suggest this only being enabled after 2 months so that the player gets a chance to build some sort of gun before they can lose 1/5 of there kills. What do people think ??

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I say keep wb death (well put it back on after the weeks it has been off) + the chance of losing 20% of your kills other than wb death (you break your hand or some shit and it effects your shot the message says) + tapering when over a certain number of kills. Keeping wb on all shots taken (mia ria durdens) minus bodyguards and hq forticiations which even though could be considered as shooting your gun is shooting your gun.

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Aye that message would work (Failure ! Critical Miss As you go to take the shot someone from the shadows hits you baseball bat and you find yourself waking up in hostpital with a broken arm and a broken leg your aim has now decreased 20%) it could work

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Just an example :)

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Oldman, why don't we also add in a 1% chance of dying every time we click on something in the game or even logged on.

You were hit by a car.
You choked on a chicken wing.
You got a cut and a bad infection.

And then after a while:

You died from old age.
You died from heart complications.
You died from some sort of genetic disease you were born with that wasn't diagnosed.

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I'm wondering if you'd really be ok with... Let's go with this scenario. You have a 600 kill gun, very likely you're in the top 10 of the biggest guns so you're not even getting a whole kill per kill. You wb and lose 120 of those kills knocking you back down to 480. That is something you'd be ok with? I'm not sure how this will go over, but I know we definitely wouldn't see this, plus wb death, plus tapering.

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I am not agreeing to wb death im agreeing to just the 20% loss in kills its better than dieing and i think everyone in the game would rather lose 20% of kills than wb death

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it would be the exact same chance as wb death but just instead of dieing you loose 20% of kills thats what i am trying to say lol you could even get rid of tapering

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I understand what you're saying, I was addressing both you and OldMan in the same post, sorry if that was confusing. I'm not sure all players would rather lose 20% of their kills. And I'd rather not get rid of tapering I think it's going to be a great system, however I'm not adverse to something being put into death wb's place. I'm not sure losing 20% of your kills is the way to go either. Increased jail time on wb's, losing a bodyguard, having a bodyguard severely injured, losing your gun for more than 75 petties, maybe for a longer time frame... All of those I'd be on board with, even death wb on certain accounts. But losing kills, I'm not sure is the answer.

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Aye I understand what you are saying I was just thinking of an idea to put something in place of wb death 20% was a rough guide it could even be 10% or 5% it was just an example. I don't have an issue with tapering i was just saying you could get rid of it and put this in place as one. I just think there needs to be a higher risk factor here not just wb death on real players as the percentage is to low the only way it would work and be resonable is if you added a higher percentage to wb death on real players for example 2% as a base rate and depending on kills it decreases

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when i mean decreases i only mean like 0.1 per hundred kills say, for example if you had 1000 kills it would be 1% chance, if you had 500 kills 1.5 chance. thats obviously a rough guide the chance of wb death needs to be higher if your only doing it on real players

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*Active Players*

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Cassiopeia - I mean I liked how things were with wb death but with that removed other options were being explored. In terms of getting the wb of going back to 480 it is better than dying (especially at 600.. as that is a big gun and took a lot of work) which was the old option other than jail, loss of gun etc (if wb death stays removed) but yeah it is a bit excessive with all of them combined I agree if I said that I was not thinking or typing right.

Phil_Steak - That is a little excessive in terms of every click risking you to die. I mean we are talking about using your gun a feature that can end accounts and hard work so there needs to be a bit of a risk, other than a few hour stop when someone loses a gun and then they are right back at it. There are a lot of shots taken, lot of decent guns and everyone wants to be a hitter so I am just making sure it is balanced somehow.

I am not for everyone dying all the time, that is radiculous and people would not want to play. Again I am only replying to ideas because wb death is removed and other options are being explored.

Maybe 20% is high, or there are 500 other options for it but this was one of the only others out there mostly so just an idea he threw out. Losing kills, a week you cant kill (broken bone) or something like that.. just a starting point to talk about

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I think tapering is a good system (I mean I am not one of the top guns but from being a normal player it seems like a great idea as it helps make things more fair and able to catch up etc to others with the proper dedication)

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Oldman,

So then, you're fine with WB only being on REAL accounts. MIAs, Durdens, CAs, RIAs... those are not ending anyones hard work. It's improving a current accounts experience.

If you have a problem with an account strengthening itself, then there should be death risks for doing jails, for doing petties, for doing felonies, for posting.. anything that would give you experience...

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That could be something considered as this game as getting more high tech with different features etc depending on the realistic level the administration and players want to make it, as every crime everytime you go to jail everytime you pp someone etc is risky.. if people wanted to go into all those details which maybe they do it would bring realism but it needs to be a very small percent because people can be career criminals (not a huge % of people) but some can be their whole life then finally get hurt or caught when their old etc

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