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| Shooting Range Adjustment | Started by: Jaguar on Nov 01, '12 16:53 |
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I personally see the training range as somewhere you need to regualy visit even after maxing. |
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Are you suggesting your latter comments as part of this proposal? |
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| Reply by: Donbot at Nov 01, '12 16:59 | |
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I am not they are just something that could be looked at after, aswell as the price of the training range as its clear that being able to train at the range after maxing will affect the credit prices. |
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| Reply by: Jaguar at Nov 01, '12 17:08 | |
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Why would someone use the training range rather than getting an MIA? |
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| Reply by: Donbot at Nov 01, '12 17:57 | |
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Are you trying to argue as to why the range is in the game at all then? |
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| Reply by: Jaguar at Nov 02, '12 08:04 | |
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As WB death has been turned off (and will stay turned off on all but possibly active accounts) there is no need for a "safe" option for training. Also I have said this before, you shouldn't be able to train a gun without WS's going out & the cost of doing a range at a high rank is currently about half the cost of a credit so it would be a lot cheaper than MIA's and unlike MIA's no limit. |
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| Reply by: PC-Flash-Fire at Nov 02, '12 09:02 | |
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What I'm really saying is that there is little benefit to using the range rather than an MIA if nothing else is changing, only the cost and if it was a cheaper option to MIAs, that would make people less likely to use credits for MIAs and that will never be coded. |
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| Reply by: Donbot at Nov 02, '12 09:39 | |
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Unless as you rank the Training range price increased. Leaving the "Safer Option" to train your gun a lot more expensive, even than an MIA. |
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| Reply by: GoldenGun at Nov 02, '12 13:15 | |
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My player account is at boss, just 3 ranks below the top rank of the game and the range cost is only 225k which is half the cost a credit currently on the market place therefore considerably cheaper than an MIA. The cost increases at 25k per rank starting at 75k meaning that a Don would only have to pay 275k per range that's nearly 200k cheaper that the current cheapest credit on the market place. |
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| Reply by: PC-Flash-Fire at Nov 02, '12 14:25 | |
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"the cost of doing a range at a high rank is currently about half the cost of a credit so it would be a lot cheaper than MIA's and unlike MIA's no limit." |
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| Reply by: Jaguar at Nov 02, '12 16:39 | |
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I think this Idea would work, the reason being the credit prices are to high at the moment and if this option was in place it would bring the prices down on the market place. I also think it would change the game completely as people will not be able to shoot for so many hours so if tyler was to spawn or even a war was to break out the use of some hitters would be limited there for would make more durdens available and spawns wouldn't go so quickly and it would just be tough luck if a war was to start on hitters |
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| Reply by: Dark_Knight at Nov 12, '12 14:52 | |
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This idea doesn't really fly. You can't hone your skills there... It's one of the only ways to tell if you're maxed the way it is... Best to just leave it to MIA's. |
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| Reply by: SpikeSpiegel at Nov 14, '12 12:47 | |
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I suggested something similar to enable safer training while keeping wackback for shooting. Now that it's disabled, some of the allure to that suggestion is lost, but I wouldn't mind using this, either. I'm not really buying the argument that training without any witness statements is "wrong" simply because it leaves no trace. In reality, if someone is going to assassinate you, they're not going to leave a blood trail behind. They're going to hone their skills privately, cleanly, and you're not going to be aware of their capabilities until it's too late. |
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| Reply by: PC-ralph at Nov 15, '12 21:29 | |
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| PC-ralph has sponsored this suggestion. This suggestion now has a total of 1 sponsors and will need 4 more sponsors in order to be submitted to the player commission forum. | |
| Reply by: PlayerCommission at Nov 15, '12 21:29 | |
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Oh god yes please. It makes complete sense.
I would love to be able to range instead of having to be forced to buy credits on the marketplace when prices sky rocket to keep up with MIA's. |
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| Reply by: JessiePinkman at Jun 12, '13 01:22 | |
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While the suggestion may be a good one, I don't really understand its appeal as opposed to MIAs. Sure, it may be cheaper, but 6 hours of no gun and no flight and you still lose one of your MIA contracts? I mean, in 6 hours you could make enough to buy an MIA in the first place and save the trouble of tying up your flight for 6 hours. In my opinion, this option is really only attractive to people who don't already hit but want to build a gun. In that case, I don't see why we need to make it any easier or less dangerous for them to train their gun. Real hitters know this isn't that great of an offer, trading up that much time for one kill. This would be for inexperienced folks, and for them the option is already available to train their gun safely and steadily: MIAs. |
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| Reply by: Thanatos at Jun 12, '13 04:03 | |
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i think the current system is just fine tbh. |
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| Reply by: Armorbearer at Jun 13, '13 06:39 | |
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